Current Projects?
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Current Projects?
Who has a project underway?
The CoD2 scene lacks maps (of a 'good' quality). There are plenty of "floating maps".
So, the question for everyone who reads this post...
Do you have a map in development or planning one?
The CoD2 scene lacks maps (of a 'good' quality). There are plenty of "floating maps".
So, the question for everyone who reads this post...
Do you have a map in development or planning one?
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I refuse to post my maps on here anymore as its not really the best place for new mappers to post. Although ive finished 3 maps, Ive started 2 new ones. One with scripting and tested by afew members here already and another that's probably only 20 % completed.
Why wont I post here? because all maps must be of matmata value to even be posted here. Which is sort of rediculous as we are trying to grow a jumping community. If your a good mapper, by all means make a good map. If your new, you shouldnt be rediculed when releasing a map. Not every mapper started with COD1 radiant. I know of 3 mappers who will never post their maps here due to that situation.
Inetpub
Why wont I post here? because all maps must be of matmata value to even be posted here. Which is sort of rediculous as we are trying to grow a jumping community. If your a good mapper, by all means make a good map. If your new, you shouldnt be rediculed when releasing a map. Not every mapper started with COD1 radiant. I know of 3 mappers who will never post their maps here due to that situation.
Inetpub
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You have misread what I define as a "good" map. This is not of matmata quality.Inetpub wrote:I refuse to post my maps on here anymore as its not really the best place for new mappers to post. Although ive finished 3 maps, Ive started 2 new ones. One with scripting and tested by afew members here already and another that's probably only 20 % completed.
Why wont I post here? because all maps must be of matmata value to even be posted here. Which is sort of rediculous as we are trying to grow a jumping community. If your a good mapper, by all means make a good map. If your new, you shouldnt be rediculed when releasing a map. Not every mapper started with COD1 radiant. I know of 3 mappers who will never post their maps here due to that situation.
Inetpub
If you map is 100 floating platforms hovering around the sky with no real plan or design to it, I am afraid it is a bad map.
If you map has a layout, a few jumps accross crates/tables or simply something with a bit of visual to it, then it is a good map.
I do not expect anyone here to create a spectacular looking map.
But, its your map, and its your choice what you do with your map.
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Re: Current Projects?
I would if I could but I can'tDrofder2004 wrote:Who has a project underway?
The CoD2 scene lacks maps (of a 'good' quality). There are plenty of "floating maps".
So, the question for everyone who reads this post...
Do you have a map in development or planning one?
~Materazzi~
AMEN!Drofder2004 wrote:You have misread what I define as a "good" map. This is not of matmata quality.Inetpub wrote:I refuse to post my maps on here anymore as its not really the best place for new mappers to post. Although ive finished 3 maps, Ive started 2 new ones. One with scripting and tested by afew members here already and another that's probably only 20 % completed.
Why wont I post here? because all maps must be of matmata value to even be posted here. Which is sort of rediculous as we are trying to grow a jumping community. If your a good mapper, by all means make a good map. If your new, you shouldnt be rediculed when releasing a map. Not every mapper started with COD1 radiant. I know of 3 mappers who will never post their maps here due to that situation.
Inetpub
If you map is 100 floating platforms hovering around the sky with no real plan or design to it, I am afraid it is a bad map.
If you map has a layout, a few jumps accross crates/tables or simply something with a bit of visual to it, then it is a good map.
I do not expect anyone here to create a spectacular looking map.
But, its your map, and its your choice what you do with your map.
"Zaitsev is a cunt." - Pedsdude
Re: Current Projects?
jm_mall, as you probably know. Been working on it on and off for quite a long time. I've been working on it a fair bit recently, making slow but steady progess. Don't ask when it will be released!Drofder2004 wrote: Do you have a map in development or planning one?
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
working on nm_portal, more news will be posted on my site
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
JM_Lighthouse is now underway something i wanted to make ages ago in cod but couldn't get very far. Started last night and its taking shape quite nicely.
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
ya I wanted to do something like that. Basically remake a leningrad/stalin/matmata type map where its just a jumping playground. But everytime I just couldnt judge the jump I wanted to make. I find those stock maps are created for stock gaming reasons and jumping is sort of a hidden feature. That you have to Find by jumping/nading. So, making one on purpose for jumping was rather difficult.
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Should I bother asking the obvious?Luke wrote:JM_Lighthouse is now underway something i wanted to make ages ago in cod but couldn't get very far. Started last night and its taking shape quite nicely.
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