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Health
Posted: August 25th, 2006, 11:17 pm
by Nightmare
How do you make a trigger give health?
Posted: August 25th, 2006, 11:59 pm
by Moriar
I dont know how to make a trigger which gives health,
but maybe this works....just thought about it and thought it might work...
create a item/health and just delete the key:model, and value:xmodel/health_medium
would that work? or will you see a stupid untextured box?
Posted: August 26th, 2006, 12:02 am
by creator
make a healthpack put it somewere in the map (where no one see it) give it target not targetname) like:
then make a trigger multiple give it targetname
(haven't try'd yet but might works) o and select the respawn (healthpack) and
Re: Health
Posted: August 26th, 2006, 12:33 am
by Lisa
Nightmare wrote:How do you make a trigger give health?
If I told you, I'd have to kill you.
Re: Health
Posted: August 26th, 2006, 12:39 am
by creator
Lisa wrote:Nightmare wrote:How do you make a trigger give health?
If I told you, I'd have to kill you.
tell me!! in the game u may kill me in the game
Posted: August 26th, 2006, 2:12 am
by Nightmare
ks thats not helpful

Posted: August 26th, 2006, 2:14 am
by creator
lol funny

nm test my way
Posted: August 26th, 2006, 2:15 am
by Nightmare
you try it first and tell me if it works
Posted: August 26th, 2006, 2:22 am
by Guest
got no time

Posted: August 26th, 2006, 2:30 am
by Nightmare
still dont see anything
Posted: August 26th, 2006, 3:10 am
by Drofder2004
Code: Select all
trig waittill("trigger",user);
user.health+=<number>;
change <number> for amount to heal.
Posted: August 26th, 2006, 12:15 pm
by Moriar
OK.. Drofders way will work....but will my way work too? the healthpack without a model?
Posted: August 26th, 2006, 12:32 pm
by creator
what about mine

Posted: August 26th, 2006, 1:02 pm
by mrd
just download a model of a healthpack problem solved?
Posted: August 26th, 2006, 1:22 pm
by Drofder2004
Moriar wrote:OK.. Drofders way will work....but will my way work too? the healthpack without a model?
Worth a try, but I doubt it.