Here's what i did

jm_smooth_colour.gsc:
Code: Select all
main()
{
ambientPlay("ambient_mp_carentan");
maps\mp\_load::main();
maps\mp\blahsc::main();
maps\mp\zzblah::main();
game["allies"] = "american";
game["axis"] = "german";
game["american_soldiertype"] = "airborne";
game["american_soldiervariation"] = "normal";
game["german_soldiertype"] = "fallschirmjagergrey";
game["german_soldiervariation"] = "normal";
game["attackers"] = "allies";
game["defenders"] = "axis";
}
in blahsc.gsc:
Code: Select all
main()
{
trigger = getent ("finnish","targetname");
while(1)
{
trigger waittill ("trigger",user);
user iprintlnbold("^7Congratz! You Finnished");
iprintln ("Congratz to " + user.name + " ^7for finnishing the map!");
wait(1);
user iprintlnbold("^7You can now kill yourself with a panzer...");
wait(5);
}
}
Code: Select all
main()
{
trigger = getent ("blah_trigger","targetname");
while(1)
{
trigger waittill ("trigger",user);
user iprintlnbold("^7CoDJumper!!");
iprintln ("Map By YaNo");
wait(1);
user iprintlnbold("^7For All Your Jumping Needs!");
wait(1);
user iprintlnbold("^7Visit ^1www.codjumper.com^7!");
wait(5);
}
}