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CoDJumper Server Mod v1.5
Posted: April 22nd, 2006, 9:38 am
by Drofder2004
New Features:
-Voting disabled for a set period of time.
-Admin messages for Voting Enabled and Disabled (Auto on g_allowvote change).
New Cvars:
-scr_cjvote (1 - Enabled / 0 - Disabled [Default: 0]) - Set this to 1, to enable a period of no voting.
-scr_cjvotetime (# [Default: 10]) - Set this to a number in
minutes
http://rapidshare.de/files/18632514/v1. ... r.iwd.html
(Grom, any chance of a test run and maybe a permanent link?)
Remember, this is for server use. The functions in this mod, are not required for jumping locally.
For that you will require the Save-Position-Mod.
Re: CoDJumper Server Mod v1.5
Posted: April 22nd, 2006, 10:39 am
by KemiX
Drofder2004 wrote:New Features:
-Voting disabled for a set period of time.
-Admin messages for Voting Enabled and Disabled (Auto on g_allowvote change).
New Cvars:
-scr_cjvote (1 - Enabled / 0 - Disabled [Default: 0]) - Set this to 1, to enable a period of no voting.
-scr_cjvotetime (# [Default: 10]) - Set this to a number in
minutes
http://rapidshare.de/files/18632514/v1. ... r.iwd.html
(Grom, any chance of a test run and maybe a permanent link?)
Remember, this is for server use. The functions in this mod, are not required for jumping locally.
For that you will require the Save-Position-Mod.
is this for cod1 or 2??
Re: CoDJumper Server Mod v1.5
Posted: April 22nd, 2006, 11:13 am
by Drofder2004
KemiX wrote:is this for cod1 or 2??
All my mod releases will be for CoD2.
Re: CoDJumper Server Mod v1.5
Posted: April 22nd, 2006, 5:20 pm
by KemiX
Drofder2004 wrote:KemiX wrote:is this for cod1 or 2??
All my mod releases will be for CoD2.
okay cool m8
Posted: April 23rd, 2006, 1:05 am
by Grom
Sounds nice mate... havent tried it out yet, will do it tomorrow. But it's hosted on my webhost now...
http://www.team-apex.co.uk/files/v1.5_codjumper.iwd
Nice work drofder..
Posted: April 23rd, 2006, 1:26 pm
by Grom
Hmm, after some testing etc, I came up with these issues:
* The vote-part isnt working. That will say, the message "Admin: Voting is now enabled" comes up, and the voting menu is enabled, but you cant vote anything.
* Savejumping is still possible (Not sure how though, but I heard it from some people (Kemix etc) )
* What people calls "Save-grab". This means you save your spot somewhere, then go over to a place with the mantle function, and load your position right after you have climbed over. This can get you into very rare places. I guess Kemix or someone could describe this better than me.
* I remember that this function has been in another mod sometime. "Cant load, someone is already on that spot. Try again in a few sec" or something. Where is this function? Possible to add?
Else than that the mod works great

Posted: April 23rd, 2006, 3:36 pm
by Drofder2004
Grom wrote:Hmm, after some testing etc, I came up with these issues:
* The vote-part isnt working. That will say, the message "Admin: Voting is now enabled" comes up, and the voting menu is enabled, but you cant vote anything.
This has been a problem on the server before my mod. I went to cast a vote on their early yesterday, vote was enabled but voting didn't work. Make sure you remove ALL mods from the server (except the hurt mod). If it still doesnt work, remove the hurt mod, and test it. If still, I will run my own tests.
* Savejumping is still possible (Not sure how though, but I heard it from some people (Kemix etc) )
Ok, but someone is going to have to tell me how.
* What people calls "Save-grab". This means you save your spot somewhere, then go over to a place with the mantle function, and load your position right after you have climbed over. This can get you into very rare places. I guess Kemix or someone could describe this better than me.
Yep seen it done on the server, will try and think up a way to stop this, but for now. It has to stay
* I remember that this function has been in another mod sometime. "Cant load, someone is already on that spot. Try again in a few sec" or something. Where is this function? Possible to add?
That was in levellers AKK. If leveller dont mind, I will add it.
Posted: April 23rd, 2006, 3:43 pm
by Drofder2004
I just ran CoDJumper mod with a rifles mod and the no_hurt_mod and voting was still working.
Check your config and add these lines...
-----------------------
set g_allowvote "0"
set g_allowVoteKick "0"
set g_allowVoteMap "1"
set g_allowVoteMapRestart "1"
set g_allowVoteMapRotate "1"
set g_allowVoteTempBanUser "0"
set g_allowVoteTypeMap "0"
set g_allowVoteDrawFriend "0"
set g_allowVoteFriendlyFire "0"
set g_allowVoteKillCam "0"
------------------------
Posted: April 23rd, 2006, 4:21 pm
by Nightmare
Nice mod

Posted: April 23rd, 2006, 4:47 pm
by Pedsdude
Well done drofder, a bit of tweaking here and there and I'm sure it'll be running perfectly on the server (until someone finds a new exploit

).
Posted: April 23rd, 2006, 5:36 pm
by KemiX
Drofder2004 wrote:* Savejumping is still possible (Not sure how though, but I heard it from some people (Kemix etc) )
Ok, but someone is going to have to tell me how.
I think it is done the same way as before, save on a position, then do the following: save load jump save, keep doing that fast enough and you will go higher..
thats about the save jumping, the grab loading is done the following:
example beltot:
you get on the small roof @ the axis house (the roof that is stuck on the axis spawn house were you need to strafe to)
then save on the edge facing the roof...
you then go to a truck, climb on the highest part and as soon as you start climbing press the load button.. ill make a demo for you drof so you can see it better =)
Posted: April 23rd, 2006, 5:43 pm
by Drofder2004
Can you please send me a savejump script. Because saving in the air is impossible according to my scitping, so dont see how it would work.
As for grab-loading, I know how its done, just im not 100% sure how to stop it.
I could just load the position and free them in place for a second, but then imo that would start pissing people off.
for now, I need proof that savejumping is still possible with THIS mod not the one that was previously on the server.
Posted: April 23rd, 2006, 5:49 pm
by KemiX
Drofder2004 wrote:Can you please send me a savejump script. Because saving in the air is impossible according to my scitping, so dont see how it would work.
As for grab-loading, I know how its done, just im not 100% sure how to stop it.
I could just load the position and free them in place for a second, but then imo that would start pissing people off.
for now, I need proof that savejumping is still possible with THIS mod not the one that was previously on the server.
okay ill ask some1 to show it to me, ill demo it
Posted: April 23rd, 2006, 6:03 pm
by KemiX
2 demo's
1 how to grabload and 1 how to savejump:
http://www.gfx-designs.nl/grabloading.dm_1
http://www.gfx-designs.nl/savejumping.dm_1
no save jumping script.. its done on the server lik 5 min ago... just with the 1.5 mod
Posted: April 23rd, 2006, 6:48 pm
by Grom
Ehm, one of the demos is (grabloading.dm_1) isnt grabloading, you dont show anything

In the second demo (savejumping.dm_1) you are showing how to grabload.
Both is recorded with the SPM mod (1.0.1) not this new mod.