
oh, and is there anyway to reselect a brush after making it a structural object? cause i made a pyramid shape and i want to hollow it out cause it looks like crap
Moderator: Core Staff
right click on the grid, go to mp and select the type of spawn you want i.e deathmatch_spawn, and also you can make a deathmatch_intermission, which is like a camera that points to the area of the map when the map loads in game (not essential).Soviet wrote:alright, well ive finally gotten off my lazy butt and decided to learn how to map. Unfortunately, i am a noob. So sorry for this stupid question, but how do i add spawnpoints to my map?
oh, and is there anyway to reselect a brush after making it a structural object? cause i made a pyramid shape and i want to hollow it out cause it looks like crap
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Make it like this:
{
map "mapname"
longname "mapname"
gametype "dm tdm"
}
By "settings on stuff like ammo" do you mean the ammo you are given when you spawn or pick up ammo?Soviet wrote:ok, thanks, another thing nowhow do you change settings on stuff like ammo? and also how do i create an arena file? cause when i try with coduomaker, it doesnt work.
And also i have a custom texture on my map but it doesn't work. I made it, saved as jpg, put under my .pk3 file under the folders textures/soviet and incorporated it in my map. But when i put the map into the pk3 and run it, the custom texture doesn't appear. Do i need to do something special?
triggers.Soviet wrote:lol, new question now, and a more complex one. How do i make it so when a person steps on/through a certain brush a sound plays? ive tried looking at modsonline.com, and looking through jm_motion .gsc files but i can't figure it out. Help please