Help with Auto Kick 1.6

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Rodfish
CJ Wannabe
CJ Wannabe
Posts: 1
Joined: March 2nd, 2006, 11:40 pm
Location: Pa

Help with Auto Kick 1.6

Post by Rodfish » March 2nd, 2006, 11:51 pm

Hey,

I need some help getting this mod to work. I stopped the server and removed the stand alone save mod that was there and uploaded the following files:

zzz_Auto_kick_killer_v1.6
lev_auto_kick.cfg

The only things in my uo folder are the maps, config file, map rotation file and the 2 files listed above. I configured the lev_auto_kick.cfg to the settings I wanted. Also, I added (exec lev_auto_kick.cfg) at the end of my config file.

Finally for the map rotation, I used set scr_lev_savepositions "1" before the map name. (Ex. set scr_lev_savepositions "1" map jm_plazma)

When I restart the server, it will not boot up at all. Am I doing something wrong?

Thanks for your time,

~RodfisH~

Luke
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 1774
Joined: May 31st, 2005, 12:42 am
Location: Cornwall, UK

Post by Luke » March 3rd, 2006, 2:01 am

This mod wasn't made for UO, and i think it only works for CoD... u don't need to do anything to the map rotation to enable the mod, u just need set scr_lev_savepositions "1" on its own line in ur servers cfg.

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