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cylinders messed up after rotating

Posted: February 15th, 2006, 3:41 am
by Luke
I'm trying to make handrails with cylinders, but when i rotate the cylinder to the angle needed, it goes weird, as u can see in the pic..
I've tried using the surface inspector, and selected "natural" but that don't work, i think the cylinder is getting fucked up when its rotated, but i don't know how. i tried remaking them a few times but same thing happens.

Any advice, thanks in advance

Image

Posted: February 15th, 2006, 11:40 pm
by Drofder2004
Angles other than 45/90/135/180/225/270/315/360(0) are bad ;)

Try remaking, if it keep screwing up, then settle for squares ;)