Skyscraper Revisited
A new jump map for CoD2, doesn't have all that fancy scripting but is enjoyable to jump on. As said in my jm_jumpers_heaven thread, I'll be making more of these types of maps since I don't really have time for a huge project like pier2 was. I added 'revisited' because it's based on a map called jm_sky, except it's got a facelift and is pretty much a completely different map now.
Screenshots:
Download link: https://www.dropbox.com/s/s12qb9z22madj ... isited.iwd
As always, the source files are included in the .iwd(open source FTW!).
- Rezil
[cod2] jm_sky_revisited
Moderator: Core Staff
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- Core Staff
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- Location: Cramped in a small cubicle/making another jump map
[cod2] jm_sky_revisited
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- CJ Wannabe
- Posts: 42
- Joined: December 23rd, 2008, 5:14 pm
Re: [cod2] jm_sky_revisited
I liked it, simple yet entertaining, because you have to find the not always obvious way to progress in a semi-realistic environment.
And it's not very hard either. I'm fine with you just making simple maps like these.
So yeah, good job!
And it's not very hard either. I'm fine with you just making simple maps like these.
So yeah, good job!
Ex CoD2 mapper/modder.
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- Core Staff
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Re: [cod2] jm_sky_revisited
Simplistic yet beautiful. 5/5.
I wish those who make "floating platform" maps, take a long look at this. This map is essentially a floating platform map made to look like it is not. Beams, walls, boxes, planks, barrels...
To highlight what Rezil said: this map is open source - go OPEN the .map file and take a look at it.
I wish those who make "floating platform" maps, take a long look at this. This map is essentially a floating platform map made to look like it is not. Beams, walls, boxes, planks, barrels...
To highlight what Rezil said: this map is open source - go OPEN the .map file and take a look at it.
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