mp_stjames .map file release (CoD4)

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Drofder2004
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[Stolen Thread] Ex-WIP Material

Post by Drofder2004 » December 18th, 2012, 9:56 pm

Here are some WIP stuff I own. Sorry about stolen thread and also the image resize...

CoD4 (Beginning rooftop from Mirrors Edge)
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This was based off a CoD1 map (I think)
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CoD2
Chateau Exterior Layout (To Scale)
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Hurtgen Bunker
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Mario 1-1 Scaled. No idea where this come from
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Boat, Zeppelin and UFO (Again, I do not know where I got these from)
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CoD1 (Recreation of H&D2 Bridge Map)
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JM_Denmark
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No idea why I have this.
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I have many, many projects given to me by others (mostly completed), from Leveller, Luke, Peds, Nightare and others I sadly cannot remember who they belong to.
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Re: mp_stjames .map file release (CoD4)

Post by Pedsdude » December 18th, 2012, 10:59 pm

Not arsed about hijacked thread, fishy fixed the map for me :)
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Re: mp_stjames .map file release (CoD4)

Post by Soviet » December 18th, 2012, 11:37 pm

Pedsdude wrote:Not arsed about hijacked thread, fishy fixed the map for me :)
We all figured you took a vacation again, so it wasn't really hijacking.
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Re: mp_stjames .map file release (CoD4)

Post by [SoE]_Zaitsev » December 18th, 2012, 11:38 pm

What's that side scrolling CoD4 thingy then? lol
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: mp_stjames .map file release (CoD4)

Post by Drofder2004 » December 19th, 2012, 2:23 am

[SoE]_Zaitsev wrote:What's that side scrolling CoD4 thingy then? lol
Side scrolling platformer map :D
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Re: mp_stjames .map file release (CoD4)

Post by Rezil » December 19th, 2012, 5:45 am

Drofder2004 wrote:
[SoE]_Zaitsev wrote:What's that side scrolling CoD4 thingy then? lol
Side scrolling platformer map :D
*3rd person mode on with angle and range adjusted so it looks like a platformer. You would move right with your forward key which wouldn't be that intuitive. :)
Drofder2004: Drofder's rules for reviewing a map
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Re: mp_stjames .map file release (CoD4)

Post by Drofder2004 » December 19th, 2012, 12:11 pm

Rezil wrote:
Drofder2004 wrote:
[SoE]_Zaitsev wrote:What's that side scrolling CoD4 thingy then? lol
Side scrolling platformer map :D
*3rd person mode on with angle and range adjusted so it looks like a platformer. You would move right with your forward key which wouldn't be that intuitive. :)
Come on, you know this base was covered.
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Re: mp_stjames .map file release (CoD4)

Post by Rezil » December 19th, 2012, 12:22 pm

Drofder2004 wrote:Come on, you know this base was covered.
Yeah I'd imagine so, although this would present a few problems with keeping the 'camera' fixed, people blocking your path(since you can't exactly go around them) etc.
I have many, many projects given to me by others (mostly completed), from Leveller, Luke, Peds, Nightare and others I sadly cannot remember who they belong to.
Why not release the 100% completed ones? It's been quite a while since those members were last active, and Peds is always on a vacation so it's basically the same thing. Credit the original author, or put 'unknown' as the author until someone comes forward(if at all) with proof that it's their map.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: mp_stjames .map file release (CoD4)

Post by Rezil » December 19th, 2012, 12:30 pm

As far as I know, jm_mall isn't finished, so unless you're planning on finishing the map it wouldn't make much sense to release it. I was referring more to the 'mostly completed' projects Drof had(although it would be great to see some new stuff for CoD2 once for a change :) )
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: mp_stjames .map file release (CoD4)

Post by [SoE]_Zaitsev » December 19th, 2012, 4:48 pm

Wasn't Luke working on it?
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: mp_stjames .map file release (CoD4)

Post by Drofder2004 » December 19th, 2012, 5:23 pm

Rezil wrote:Why not release the 100% completed ones? It's been quite a while since those members were last active, and Peds is always on a vacation so it's basically the same thing. Credit the original author, or put 'unknown' as the author until someone comes forward(if at all) with proof that it's their map.
1. Whenever I took a map for fixing or help, it was always under the agreement that I would never release it.
2. Some of these maps are released already or have been used in other maps.
3. Some of the maps are so awful, I would do more discredit to the author for releasing them.

I am happy to give away any of my creations, those being the CoD4 stuff, Chateau, Hurtgen & Bridge.
The main projects I have that are unfinished/unknown authors are:
CoD1:
"lukesmap" - (Luke? - Its rammed full of models and ladders and more crap...)
cj_change - (Unknown - Awful linear map - looks finished)

CoD2:
mp_resparisnight - (Unknown, Paris map)
mp_tuscany - (possibly DraVen - has been released I think)
mp_lev_complex - (bare-bones mostly, I assume Leveller)

CoD4:
mp_nm_toybox - (Incomplete conversion of NM's Toybox)
mp_r - (KS's Incomplete conversion of mp_railyard)
"a" - (I think this is Peds's start of parkour?)
mp_breakout - (Unknown - Prison block, far from complete)
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Re: mp_stjames .map file release (CoD4)

Post by [SoE]_Zaitsev » December 20th, 2012, 1:16 am

More screens!
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: mp_stjames .map file release (CoD4)

Post by Pedsdude » December 20th, 2012, 7:50 pm

Drofder2004 wrote:"a" - (I think this is Peds's start of parkour?)
Probably is mine, I had a habit of calling maps 'a' in the early stages of development :P
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Re: mp_stjames .map file release (CoD4)

Post by Drofder2004 » January 20th, 2013, 7:22 pm

KillerSam wrote:Just found this on my xfire, it's from that platform map :D

http://beta.xfire.com/video/2ea5b6
lol working concept! :P
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Re: mp_stjames .map file release (CoD4)

Post by waywaaaard » January 26th, 2013, 2:57 pm

@Drof
that lev_complex map is/was mine - you can release it anyways

also

I've got this one here: viewtopic.php?f=16&t=11339&hilit=mp_defrag
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and here a few screens from a never released project
shot0049.jpg
and a few more rather small projects
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