It works well on non dedicated server, but not on dedicated.self setClientCvar("g_speed", "500");
Speed
Moderator: Core Staff
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- CJ Wannabe
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Speed
I am trying to increase player speed using this function
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- Core Staff
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Re: Speed
"g_" vars are server side.
![Image](http://www.pingtest.net/result/43108009.png)
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Re: Speed
self setMoveSpeedScale(2)
try that maybe?
try that maybe?
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