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Speed

Posted: December 1st, 2012, 10:44 pm
by przemekh10
I am trying to increase player speed using this function
self setClientCvar("g_speed", "500");
It works well on non dedicated server, but not on dedicated.

Re: Speed

Posted: December 1st, 2012, 11:19 pm
by Drofder2004
"g_" vars are server side.

Re: Speed

Posted: December 2nd, 2012, 12:27 pm
by Mooselflies
self setMoveSpeedScale(2)

try that maybe?