Help with teleporter
Posted: March 26th, 2012, 1:12 am
Can someone please give me a script for a teleporter that only works if player has finished
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couldn't find anyKillerSam wrote:Search the forums - Code that will do that is probably on here 20+ times.dkforreal wrote:Can someone please give me a script for a teleporter that only works if player has finished
Code: Select all
main()
{
    //....
    thread end_map();
    thread teleporter();
}
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end_map()
{
    entTrigger = getEnt( "trigger_endmap", "targetname" );
    while(1)
    {
        entTrigger waittill( "trigger", player );
        player.finished = true;
        wait 1;
    }
}
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teleporter()
{
    entTrigger = getEnt( "trigger_teleport", "targetname" );
    while(1)
    {
        entTrigger waittill( "trigger", player );
        if( isdefined( player.finished ) && player.finished )
            player setOrigin( entTrigger.target.origin );
        wait 1;
    }
}
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