Importing models into radiant: texture issue

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albanderuaz
CJ Wannabe
CJ Wannabe
Posts: 1
Joined: March 16th, 2012, 1:26 pm

Importing models into radiant: texture issue

Post by albanderuaz » March 16th, 2012, 1:32 pm

Hi everyone!

I have an issue with imported models in Radiant. I have my xmodel_export mapped with UV coordinates and my corresponding tga color map file. I imported this model with the asset manager, the map in material, the model in xmodel. Compilation works.
I can see the model in the 3D preview window of Radiant, with the correct texture. However, after I compile my map (gsc, reflections, fast file), when I test it, I see a blue model without my texture!
How come? Why can I see the correct texture in radiant but not in cod4 "map test mode"?

Many thanks for your help!


EDIT: solved... my iwi file was corrupted

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