Hi everyone!
I have an issue with imported models in Radiant. I have my xmodel_export mapped with UV coordinates and my corresponding tga color map file. I imported this model with the asset manager, the map in material, the model in xmodel. Compilation works.
I can see the model in the 3D preview window of Radiant, with the correct texture. However, after I compile my map (gsc, reflections, fast file), when I test it, I see a blue model without my texture!
How come? Why can I see the correct texture in radiant but not in cod4 "map test mode"?
Many thanks for your help!
EDIT: solved... my iwi file was corrupted
Importing models into radiant: texture issue
Moderator: Core Staff
-
- CJ Wannabe
- Posts: 1
- Joined: March 16th, 2012, 1:26 pm
Who is online
Users browsing this forum: Semrush [Bot] and 35 guests