Something in my head decided that this must be completed and so I have spent the last 5 hours on it.
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- DOWNLOAD -
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http://codjumper.com/files/mods/codjumperv3_12.zip
New features:
Rank specific - Custom weapon loadouts
Each rank can be assigned an array of weapons with the following DVAR
(All weapons have ammo but should not produce markers or damage feedback. Beretta still has no ammo and Gold-D.Eagle is still one-hit-kill).
Code: Select all
- cj_weapons
This dvar is used to assign an array of weapons to the relevant ranked players.
Using ";;" to seprate between weapons and "::" to separate between ranks.
There are set limits to how many weapons can be given.
Use only the gun name, do not add the "_mp" part of the weapon.
Syntax: "<weapon1>::<weapon1>;;<weapon2>::<weapon1>;;<weapon2>;;<weapon3>"
Example: set cj_weapons "beretta::ak47;;deserteagle::deserteaglegold;;mp44"
Auto VIP
You can now set GUIDs and Names for VIP and Admins together, for automatic ranking.
Code: Select all
- cj_adminguids
This dvar is used to automatically promote the specified player using a GUID and name match.
Syntax: "<guid>,<name>,<rank>,<guid>,<name>,<rank>" (etc)
Syntax: <rank> - 1 = VIP | 2 = Admin
Example: set cj_adminguids "adfe897a00c6633a9db95b9bcodjd8a,Peds@CoDJumper,1,874e8c2cb0df78a1059codj2bcae97e7,KS@CoDJumper,2"
Improved Flash & Freeze
A duration can now be added to the flash and freeze punishments. Freezing a player will now blur the screen (and will slowly 'thaw' to no blur).
If you do not use the time variable, a default of 6 and 5 seconds will be used respectively.
You can also permafree and unfreeze a player using a time of zero.
Code: Select all
Syntax: "<punishment>::<player>::<time>
Enable Frags
Now working as intended.
cj_enablenades.
Vote Delay Dvar
Code: Select all
- cj_votedelay
This dvar sets the amount of time a player must wait after connecting, before they may start a vote.
Syntax: "<seconds>"
Example: set cj_votedelay 180
Auto Vote
The player who starts a vote is automatically set to have voted 'yes'. This corrected a "divide by zero" error which was never reported.
Freerun Dvar
Code: Select all
- cj_freerun
This dvar is used to enable / disable the free-running weapon.
Syntax: 1 (On - Default) | 2 (Off)
Example: set cj_freerun 1
Custom Addon File
Modders can now add custom scripts and functions to the mod without the requirement to use stock file hacking.
The file - addon.gsc - can be found inside the IWD, inside a folder called "Addons".
Effiency change
Several files and folders have been moved and rewritten for a little added efficiency.
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Time for sleep!