New Map almost done (mp_tower)

Have a jump map that we don't have on our site? Let us know!

Moderator: Core Staff

User avatar
Koj
CJ Newbie
CJ Newbie
Posts: 67
Joined: July 1st, 2010, 3:05 pm
Location: Germany
Contact:

New Map almost done (mp_tower)

Post by Koj » July 27th, 2011, 12:35 am

Hey there
Im workin on a new map
hope u will like it

Image

Image

Image

Image

Image

Image
Image

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: New Map almost done (mp_tower)

Post by Goro92 » July 27th, 2011, 8:41 am

use some reflection probes xD
Image

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: New Map almost done (mp_tower)

Post by F |Madness| U » July 27th, 2011, 11:10 am

Yeah all the red glow is annoying..other than that looks good.
-

User avatar
Koj
CJ Newbie
CJ Newbie
Posts: 67
Joined: July 1st, 2010, 3:05 pm
Location: Germany
Contact:

Re: New Map almost done (mp_tower)

Post by Koj » July 27th, 2011, 2:40 pm

i use reflection-probe when i finished map, same whit light-grid

but thx
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: New Map almost done (mp_tower)

Post by Drofder2004 » July 27th, 2011, 7:36 pm

Koj wrote:i use reflection-probe when i finished map, same whit light-grid

but thx
Use it once on your first compile and forver will all your testing be coloured correctly... then do it once at final compile for better results.

Also, on your "arches" where the texture goes mental. Press S then try natural or cap and see what gives best result (cap, I think).
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: New Map almost done (mp_tower)

Post by F |Madness| U » July 27th, 2011, 7:45 pm

This map gave me an idea, somebody please make a Super Mario 64 map, would be epic!

There could be portals which lead you into each of the different worlds (ice worlds, desert worlds etc). And you could have the system where once you finish the jumps in a certain world you gain stars, which allow you to go into different worlds. Ahhh nostalgia :(
-

Vartazian
CJ Worshipper
CJ Worshipper
Posts: 286
Joined: June 10th, 2011, 9:14 pm

Re: New Map almost done (mp_tower)

Post by Vartazian » July 28th, 2011, 10:09 pm

Koj just wondering. what skill level will this map be? i'm excited it looks sick. If mp_cave is medium skill and mp_water_test or mp_black_gold is high skill, then what would you rate this map?? map looks beast so far dude. would love to test it ;)

User avatar
SoMac
CJ Worshipper
CJ Worshipper
Posts: 298
Joined: June 21st, 2011, 10:26 pm
PSN ID: Kronic_Krew
Location: Chicago, Illinois

Re: New Map almost done (mp_tower)

Post by SoMac » July 29th, 2011, 5:10 am

looks very interesting. good work.
Kevin
Cod Jumper <3
Favorite Old Sig
Image
For £1400 I would want a gaming rig, 3 monitors, a music system,
a luxury chair and a large desk... and some fucking change.-Drofder2004

User avatar
[SoE]_Zaitsev
Core Staff
Core Staff
Posts: 14220
Joined: October 21st, 2004, 7:17 pm
Location: Holland
Contact:

Re: New Map almost done (mp_tower)

Post by [SoE]_Zaitsev » July 29th, 2011, 11:27 am

Looks like it could be fun.

Themed map, still quite a few normal platforms but looks better than most maps already.
matt101harris wrote:big cock was the first thing that came to my head lol

User avatar
Koj
CJ Newbie
CJ Newbie
Posts: 67
Joined: July 1st, 2010, 3:05 pm
Location: Germany
Contact:

Re: New Map almost done (mp_tower)

Post by Koj » July 30th, 2011, 6:14 pm

Vartazian wrote:Koj just wondering. what skill level will this map be? i'm excited it looks sick. If mp_cave is medium skill and mp_water_test or mp_black_gold is high skill, then what would you rate this map?? map looks beast so far dude. would love to test it ;)
Ah there are 2 ways u can go =)
easy and hard as hell ^^
there will be some 333 250 333 250 125 stuff and so

but this map is only OS sry for all u aren´t OS jumpers, but when i have some time off i will change map to non OS to have 2 versions
Image

User avatar
[SoE]_Zaitsev
Core Staff
Core Staff
Posts: 14220
Joined: October 21st, 2004, 7:17 pm
Location: Holland
Contact:

Re: New Map almost done (mp_tower)

Post by [SoE]_Zaitsev » July 30th, 2011, 6:22 pm

Build 2 versions, you'll get twice as much appreciation that way :)
matt101harris wrote:big cock was the first thing that came to my head lol

User avatar
Koj
CJ Newbie
CJ Newbie
Posts: 67
Joined: July 1st, 2010, 3:05 pm
Location: Germany
Contact:

Re: New Map almost done (mp_tower)

Post by Koj » July 30th, 2011, 6:36 pm

[SoE]_Zaitsev wrote:Build 2 versions, you'll get twice as much appreciation that way :)

thats the way i will do it =)
Image

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: New Map almost done (mp_tower)

Post by Goro92 » July 30th, 2011, 6:40 pm

Koj wrote: there will be some 333 250 333 250 125
wtf!? :shock:
are u kidding me?lol

p.s
yeah 2 versions!xD
Image

User avatar
Koj
CJ Newbie
CJ Newbie
Posts: 67
Joined: July 1st, 2010, 3:05 pm
Location: Germany
Contact:

Re: New Map almost done (mp_tower)

Post by Koj » July 30th, 2011, 6:55 pm

serveaiuto wrote:
Koj wrote: there will be some 333 250 333 250 125
wtf!? :shock:
are u kidding me?lol

p.s
yeah 2 versions!xD

jeh its nearly the crazy_jump bounce
Image

Pedsdude
Site Admin
Site Admin
Posts: 15909
Joined: October 15th, 2004, 7:18 pm
Location: UK

Re: New Map almost done (mp_tower)

Post by Pedsdude » August 1st, 2011, 7:14 pm

Looks like it could be good! ;)
Image
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 34 guests