Quick Tutorial on CodMenus
Moderator: Core Staff
Quick Tutorial on CodMenus
Hello.
Is there any tutorial out there on making menus?
Or can anyone give a quick tutorial.
I was going to make a menu, but the beginning and all the commands/funcitons seem hard to understand
Help is appreciated ^^
Is there any tutorial out there on making menus?
Or can anyone give a quick tutorial.
I was going to make a menu, but the beginning and all the commands/funcitons seem hard to understand
Help is appreciated ^^
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Quick Tutorial on CodMenus
My advice is to look at stock menus.
So, if you want to make an ingame menu that will popup, look at the quickmessages, else if you want a full screen menu, check the options and similar.
There are a lot of things regarding menus, that I have never seen covered. I have not got time to cover even the basics of a menu, but if you want specific help, then ask a specific question.
Also, might be worth checking modsonline.com but I dont remeber anything ever being posted.
So, if you want to make an ingame menu that will popup, look at the quickmessages, else if you want a full screen menu, check the options and similar.
There are a lot of things regarding menus, that I have never seen covered. I have not got time to cover even the basics of a menu, but if you want specific help, then ask a specific question.
Also, might be worth checking modsonline.com but I dont remeber anything ever being posted.
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- CJ G0D!
- Posts: 1575
- Joined: June 3rd, 2009, 9:02 pm
- Location: Cardiff University, UK
Re: Quick Tutorial on CodMenus
Here is a nice guide to making a custom quickmessage menu on Black Ops. I'm guessing CoD4 will be similar, can't guarantee it though.
http://www.itsmods.com/forum/Thread-Mak ... -Menu.html
http://www.itsmods.com/forum/Thread-Mak ... -Menu.html
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Re: Quick Tutorial on CodMenus
Very very nice, just what I was looking for.
Most should be doable in Cod4.
Tyvm ^^
Most should be doable in Cod4.
Tyvm ^^
Re: Quick Tutorial on CodMenus
I have never thought about it before, but I have used the cj menu for scripts.
So you can give any response you like to a menu?
/openscriptmenu portal banana
and if i have my menu portal, without regarding its content, it should still notify( "menuresponse" , "portal", "banana" ); right?
If so, what's the minimum i need to stick in a menufile.
Only this?
So you can give any response you like to a menu?
/openscriptmenu portal banana
and if i have my menu portal, without regarding its content, it should still notify( "menuresponse" , "portal", "banana" ); right?
If so, what's the minimum i need to stick in a menufile.
Only this?
Code: Select all
{
menuDef
{
name portal
}
}
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Re: Quick Tutorial on CodMenus
Not sure, but this is the CJ menu
Code: Select all
#include "ui/menudef.h"
{
menuDef
{
name "cj"
rect 0 0 1 1
visible 0
fullscreen 0
onOpen
{
close cj;
}
}
}
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Re: Quick Tutorial on CodMenus
Yea, I had changed it.
That should be all needed, thanks
That should be all needed, thanks
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