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Girl custom misc_model
Posted: August 15th, 2005, 6:53 pm
by leveller
I have made my first tryout of a custom misc model.
And you guessed it, its a girl
to use it when you'r building, extract everything from the pk3 file to the coresponding directorys in your main folder.
And dont forget to inclose everything in to the pk3 file along with your map.
[~Leveller~]
http://www.sidecar-productions.nl/jump- ... n/girl.pk3
Some screen shots

Posted: August 15th, 2005, 8:46 pm
by Luke
haha nice work, are u sure its not a transvestite?

Posted: August 15th, 2005, 8:54 pm
by Drofder2004
lol wp
The model needs to be made 4x bigger (exactly) to be the same size as the a cod model also needs some rotation so it is standing.
I believe that when you convert it to cod you have to rotate axis X by -90 degrees before you export (for some reason, when you add it to cod, cod automatically rotates the axis by 90 degrees. So -90 to balance it out

)
Posted: August 15th, 2005, 11:56 pm
by Soviet
nice job overall, but the face looks a bit too man-ish
Posted: August 16th, 2005, 12:03 am
by MuRpHy*
verye nice work leveller, you continue to amaze me

Posted: August 16th, 2005, 2:30 pm
by leveller
nice job overall, but the face looks a bit too man-ish
it actualy was a girl, but i had to reduce the vertices, in order to transport
it porperley in to cod.
it seems that cod only goes as high as 4096 vertices.
there for the details are fading.
i'm still trying to figureout how to get it in cod without reducing the vertices.
Posted: August 16th, 2005, 4:04 pm
by Koekie
haha, nice one
Posted: August 17th, 2005, 11:40 am
by Guest
funny as hell! very nice work there, on the subject of models, can u script models so that they move? like could could i have button that when pressed trigers a rocket to fly accross the sky or something?
I gather it wud be tricky but that would open the door to alot of things in the way of mapping. Just a thought, Once again great work leveller

Posted: August 17th, 2005, 12:44 pm
by MuRpHy*
lol sign in sam! hehe, thats twice

but anyways, ill look into it sam and let you know on xfire if i find anything

Posted: August 17th, 2005, 12:48 pm
by Guest
I deleted my temp internet files so it lost my "always, sign in" setting,yeah thanks for that murphy,ill catch you on x-fire later,not on my computer at the momment.
Posted: August 17th, 2005, 3:26 pm
by leveller
funny as hell! very nice work there, on the subject of models, can u script models so that they move? like could could i have button that when pressed trigers a rocket to fly accross the sky or something?
I gather it wud be tricky but that would open the door to alot of things in the way of mapping. Just a thought, Once again great work leveller
for a tutorial, look here.
http://www.modsonline.com/Tutorials-read-121.html
Posted: August 17th, 2005, 10:46 pm
by MuRpHy*
ill delete it for you Sam, the post has been DELETED

and np, just check b4 you post

Posted: August 20th, 2005, 3:37 pm
by [SoE]_Zaitsev
LoL, it's stupid but funny.
I also like the ''FU'' model
