milkshake help

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SubGunner
CJ Wannabe
CJ Wannabe
Posts: 17
Joined: February 16th, 2011, 10:41 pm

milkshake help

Post by SubGunner » February 23rd, 2011, 10:54 pm

Iv been messing around making a xmodel with milkshake 3d. Iv done all the xmodel and its in the correct folder ready for converting to a xmodel with converer.exe. I keep getting the error that stypes are missing, Iv found the original stypes, (metal, wheel_metal_masked and tread_metal) in one of the games pk3's and have them ready. Any ideas how I use the stypes?


here is the error converter.exe gives me.
Converting 'xanim.gdf'...
Converting 'xmodel.gdf'...

Converting 'rrmstank'...
Converting xmodel 'D:\Program Files (x86)\Call of Duty\Tools\model_export/tank\t
ank.xmodel_export'...
*** WARNING: Can't find shader type [D:\Program Files (x86)\Call of Duty\Tools\g
ame/main/shadertypes/model/tank/../skins/metal.stype] ***

************ ERROR ************
Could not find source file 'D:\Program Files (x86)\Call of Duty\Tools\game/main/
shadertypes/model/tank/../skins/metal.stype'

Continue? (y/n)
continuing...
*** WARNING: Can't find shader type [D:\Program Files (x86)\Call of Duty\Tools\g
ame/main/shadertypes/model/tank/../skins/tread_metal.stype] ***

************ ERROR ************
Could not find source file 'D:\Program Files (x86)\Call of Duty\Tools\game/main/
shadertypes/model/tank/../skins/tread_metal.stype'

Continue? (y/n)
continuing...
*** WARNING: Can't find shader type [D:\Program Files (x86)\Call of Duty\Tools\g
ame/main/shadertypes/model/tank/../skins/wheel_metal_masked.stype] ***

************ ERROR ************
Could not find source file 'D:\Program Files (x86)\Call of Duty\Tools\game/main/
shadertypes/model/tank/../skins/wheel_metal_masked.stype'

Continue? (y/n)
continuing...

************ ERROR ************
Could not find source file 'D:\Program Files (x86)\Call of Duty\Tools\game/main/
shadertypes/model/tank/../skins/wheel_metal_masked.stype'

Continue? (y/n)
continuing...
*** WARNING: surface tank/../skins/wheel_metal_masked@T34wheelbrrms.jpg appears
to be accidentally tiling, it probably has vertices too close to the edge
src skin dir 'D:\Program Files (x86)\Call of Duty\Tools\model_export/tank\'
trg skin dir 'D:\Program Files (x86)\Call of Duty\Tools\game/main/skins/'
copying 'tank/../skins/metal@T34rrms.jpg'

************ ERROR ************
could not open destination file 'D:\Program Files (x86)\Call of Duty\Tools\game/
main/skins/tank/../skins/metal@T34rrms.jpg', reason: 'The system cannot find the
path specified.
'

Continue? (y/n)
continuing...
Converting 'xmodelalias.gdf'...
Caching converted files...

Conversion failed with 5 errors. Hit key to continue.

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