fast water
Moderator: Core Staff
fast water
can you plz tell me how to make water so you move faster in?
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- Core Staff
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Re: fast water
I dont think you can change the qualitys of water, but I will take a look (maybe you can change the shader or stype ?)Luke wrote:can you plz tell me how to make water so you move faster in?
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- Core Staff
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Ther is a texture called fastwater...
not sure if its any different as they all use the same "stype" values (the values that tell the texture how to work).
not sure if its any different as they all use the same "stype" values (the values that tell the texture how to work).
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- CJ Worshipper
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hmm check this topic and you can download Dan_JumpV3.map I dont care if anyone totally steals everything or w/e do what you want with it
http://pedsdesign.com/codforums/viewtop ... 4351#14351
http://pedsdesign.com/codforums/viewtop ... 4351#14351
lol having looked at it, it appears to be common water, but no sfx...dont think i want mine like that..... so if u land in the water on my map it could be a long walk back without the save modLuke wrote:no its clear, u cant see it, but if u shoot at it u can hear and see the impact..u can walk in it as if nothings there..its in the section after those orange ladders
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- CJ Worshipper
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then put the cushion stuff at the bottom and a water texture at the top but only make the water texture like 20 units or something at the top... so when you fall you fall through the water texture then through nothing?(theres no air in CoD 0_0) then onto the cushion...
Or you could err use a custom alpha texture that looks like water and add the water sfx sound to it or w/e so people think its water when they drop down
Or you could err use a custom alpha texture that looks like water and add the water sfx sound to it or w/e so people think its water when they drop down
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- Core Staff
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If your not meant to be in the water, why not make it a trigger hurt and make it kill you
Common/Trigger
Make it sit on top of the water.
right click on 2d and select "Trigger<hurt"
then press N
Then add these values
Key - dmg
Value - #
where # = amount of pain!
Common/Trigger
Make it sit on top of the water.
right click on 2d and select "Trigger<hurt"
then press N
Then add these values
Key - dmg
Value - #
where # = amount of pain!
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