Model Sizes?

Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!

Moderator: Core Staff

User avatar
Ghoti
CJ Wannabe
CJ Wannabe
Posts: 35
Joined: July 21st, 2005, 4:27 am

Model Sizes?

Post by Ghoti » July 31st, 2005, 9:31 pm

Hey I was wondering if anyone knew how to change the sizes of like models, like lights, or chairs..stuff like that?

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » July 31st, 2005, 11:59 pm

Click the model, then press 'n' to bring up entities

then type...
Key - modelscale
Value - 2/3/4 (e.g 2 is double size...)

or

key - modelscale_vec
Value - x y z (where x,y,z are numbers)

if xyz = 2 3 4
it would be twice as wide, 3 times in depth and 4 times higher.. :)
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

User avatar
MuRpHy*
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 2159
Joined: May 10th, 2005, 11:02 pm
Location: Tha A.T.L Baby ;)

Post by MuRpHy* » August 1st, 2005, 12:17 am

good explanation drofder.. its a lot more confusing on the tutorials and stuff
Image
Image

Luke
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 1774
Joined: May 31st, 2005, 12:42 am
Location: Cornwall, UK

Post by Luke » August 1st, 2005, 2:39 pm

while you're on this subject, i'd like to know how to make models solid? is it possible or do you have to put a clip texture around it?

Dan2k3k4
CJ Worshipper
CJ Worshipper
Posts: 264
Joined: February 5th, 2005, 12:10 pm
Location: London, UK
Contact:

Post by Dan2k3k4 » August 1st, 2005, 3:00 pm

I think you gotta put the collmap value in with it too? :? Im not too sure... :o

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » August 1st, 2005, 3:27 pm

Luke wrote:while you're on this subject, i'd like to know how to make models solid? is it possible or do you have to put a clip texture around it?
ok, this is the easy way of doing it...

(hopefully you have looked at wyatt earps' "getting started with radiant tut", but if you havent I'll cover it anyway)...

*Wyatt Earp Tutorial*
-Go to Main folder
-Find Pak5.pk3
-Copy File to a new folder out side of CoD
-Extract all of pak5 using WinRaR
-After extracting, find 2 folders (env and collmaps)
-Copy and Paste these 2 folders in to "C:/Program Files/Call of Duty/Main/Textures/" (or wherever you main folder is). You may have to create the textures folder.
-Load Radiant back up
-Click File<Load
-Find your collamps folder ("C:/Program Files/Call of Duty/Main/Textures/Collmaps/")
-Find the model you want and click ok.

That will load the model with a premade clip
--------------------------------------------------------
Simple way, that I just tested and works...

After doing the above (except for the last 3)...
-Right Click on 2D window
-Misc<Model
-Close the "Open Dialog" window
-Type in these values
Key-Model
Value-xmodel/<modelname> (Obviously, where <modelname> is the name of the model)
-Press Enter and close
(If your model shows up as a red box, then you have typed something wrong.

If you are still having problems, tell me which model you are trying to use...
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

Luke
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 1774
Joined: May 31st, 2005, 12:42 am
Location: Cornwall, UK

Post by Luke » August 1st, 2005, 4:04 pm

thanks drofder, saves me a lot of work :wink:. i read the "How to Insert Models in CoD Radiant!" but it didn't say anything about the pak5 :roll:

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » August 1st, 2005, 7:39 pm

Luke wrote:thanks drofder, saves me a lot of work :wink:. i read the "How to Insert Models in CoD Radiant!" but it didn't say anything about the pak5 :roll:
Yeh, both tutorials are pretty lame...
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

Dan2k3k4
CJ Worshipper
CJ Worshipper
Posts: 264
Joined: February 5th, 2005, 12:10 pm
Location: London, UK
Contact:

Post by Dan2k3k4 » August 2nd, 2005, 12:48 am

Also I find this little help file VERY useful :)

COD Models And Textures Help File 24.01 Mb
http://www.modsonline.com/Downloads-full-1199.html

Shows all the textures and models in COD with filename. :D

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » August 2nd, 2005, 1:21 am

Dan2002300313 wrote:Also I find this little help file VERY useful :)

COD Models And Textures Help File 24.01 Mb
http://www.modsonline.com/Downloads-full-1199.html

Shows all the textures and models in COD with filename. :D
Yep Very useful.. I have it somewhere on my pc.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

User avatar
Grom
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 738
Joined: March 30th, 2005, 12:29 pm
Location: Norway

Post by Grom » August 2nd, 2005, 1:32 am

Wow! That thing is awesome! :D

User avatar
MuRpHy*
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 2159
Joined: May 10th, 2005, 11:02 pm
Location: Tha A.T.L Baby ;)

Post by MuRpHy* » August 2nd, 2005, 1:50 am

Gromgutten wrote:Wow! That thing is awesome! :D
indeed.. thanks for the link dan!
Image
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » August 2nd, 2005, 6:27 am

I believe there is an more up to date version for the patch somewhere on Modsonline.com (look for yourselves, to tired atm :P)
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

Pedsdude
Site Admin
Site Admin
Posts: 15909
Joined: October 15th, 2004, 7:18 pm
Location: UK

Post by Pedsdude » August 4th, 2005, 3:52 pm

I always wondered how to resize models :P

Can you make them smaller, like:

Key: modelscale
Value: -2

I've just had a wicked idea for my upcoming map :D Hopefully the answer is yes ;)
Image
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » August 4th, 2005, 4:40 pm

Pedsdude wrote:I always wondered how to resize models :P

Can you make them smaller, like:

Key: modelscale
Value: -2

I've just had a wicked idea for my upcoming map :D Hopefully the answer is yes ;)
Yes...

but I thought you were good at maths :roll:...
Half size would not be -2 it would 0.5 ;), a negative sized model would be on-existent :P

and for all you people who dont know your decimals ;)
0.25 - 1/4
0.5 - 1/2
0.75 - 3/4
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

Post Reply

Who is online

Users browsing this forum: No registered users and 22 guests