Model Sizes?
Moderator: Core Staff
Model Sizes?
Hey I was wondering if anyone knew how to change the sizes of like models, like lights, or chairs..stuff like that?
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- Core Staff
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Click the model, then press 'n' to bring up entities
then type...
Key - modelscale
Value - 2/3/4 (e.g 2 is double size...)
or
key - modelscale_vec
Value - x y z (where x,y,z are numbers)
if xyz = 2 3 4
it would be twice as wide, 3 times in depth and 4 times higher..
then type...
Key - modelscale
Value - 2/3/4 (e.g 2 is double size...)
or
key - modelscale_vec
Value - x y z (where x,y,z are numbers)
if xyz = 2 3 4
it would be twice as wide, 3 times in depth and 4 times higher..
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- Core Staff
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ok, this is the easy way of doing it...Luke wrote:while you're on this subject, i'd like to know how to make models solid? is it possible or do you have to put a clip texture around it?
(hopefully you have looked at wyatt earps' "getting started with radiant tut", but if you havent I'll cover it anyway)...
*Wyatt Earp Tutorial*
-Go to Main folder
-Find Pak5.pk3
-Copy File to a new folder out side of CoD
-Extract all of pak5 using WinRaR
-After extracting, find 2 folders (env and collmaps)
-Copy and Paste these 2 folders in to "C:/Program Files/Call of Duty/Main/Textures/" (or wherever you main folder is). You may have to create the textures folder.
-Load Radiant back up
-Click File<Load
-Find your collamps folder ("C:/Program Files/Call of Duty/Main/Textures/Collmaps/")
-Find the model you want and click ok.
That will load the model with a premade clip
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Simple way, that I just tested and works...
After doing the above (except for the last 3)...
-Right Click on 2D window
-Misc<Model
-Close the "Open Dialog" window
-Type in these values
Key-Model
Value-xmodel/<modelname> (Obviously, where <modelname> is the name of the model)
-Press Enter and close
(If your model shows up as a red box, then you have typed something wrong.
If you are still having problems, tell me which model you are trying to use...
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- Core Staff
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Yeh, both tutorials are pretty lame...Luke wrote:thanks drofder, saves me a lot of work . i read the "How to Insert Models in CoD Radiant!" but it didn't say anything about the pak5
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- CJ Worshipper
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Also I find this little help file VERY useful
COD Models And Textures Help File 24.01 Mb
http://www.modsonline.com/Downloads-full-1199.html
Shows all the textures and models in COD with filename.
COD Models And Textures Help File 24.01 Mb
http://www.modsonline.com/Downloads-full-1199.html
Shows all the textures and models in COD with filename.
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- Core Staff
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Yep Very useful.. I have it somewhere on my pc.Dan2002300313 wrote:Also I find this little help file VERY useful
COD Models And Textures Help File 24.01 Mb
http://www.modsonline.com/Downloads-full-1199.html
Shows all the textures and models in COD with filename.
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- Core Staff
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- Location: UK, London
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Yes...Pedsdude wrote:I always wondered how to resize models
Can you make them smaller, like:
Key: modelscale
Value: -2
I've just had a wicked idea for my upcoming map Hopefully the answer is yes
but I thought you were good at maths ...
Half size would not be -2 it would 0.5 , a negative sized model would be on-existent
and for all you people who dont know your decimals
0.25 - 1/4
0.5 - 1/2
0.75 - 3/4
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