CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

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CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Pedsdude » November 4th, 2010, 3:40 am

A massive thank you goes to Rughead and the guys in the PS3 Team for producing this MW2 showcase video!

In total there will be 3 showcases. This is showcase 1, part 1 of 2 - the others are in production and will hopefully be completed soon.


http://www.youtube.com/watch?v=TCR0iSKURZ4&fmt=22

The video was done on the PS3 version, however, (presumably) all of the jumps are possible on Xbox 360 and PC too, so we're putting it as a MW2 showcase in general.

Happy jumping!

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P.S. While many of us are still boycotting MW2 on the PC side (myself included), I decided that this should be uploaded and posted in order to help support the new console branches of our community. Please don't let this turn into a PC MW2 bashing topic - if you object to it then it's probably best just not to post in it.
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by [SoE]_Zaitsev » November 4th, 2010, 11:16 am

That was really awesome. Some decent jumps on Estate, possibly the worst CoD map to date.
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by ultralala » November 4th, 2010, 3:24 pm

Nice Vid. Lucky Carepackage in Estate lol
Pedsdude wrote: P.S. While many of us are still boycotting MW2 on the PC side (myself included), I decided that this should be uploaded and posted in order to help support the new console branches of our community. Please don't let this turn into a PC MW2 bashing topic - if you object to it then it's probably best just not to post in it.
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Hoogie » November 4th, 2010, 4:19 pm

Nice.

To bad that there aren't much new jumps found after the first month of the release. I played it for about 1 month and i knew 85% if the jumps already.

Did they fix that bug where you can walk into the garage already?
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by ConnoR » November 4th, 2010, 5:43 pm

Hoogie wrote:Nice.

To bad that there aren't much new jumps found after the first month of the release. I played it for about 1 month and i knew 85% if the jumps already.

Did they fix that bug where you can walk into the garage already?
On what map?
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Drofder2004 » November 4th, 2010, 9:19 pm

Nicely done... great intro! :P
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Hoogie » November 4th, 2010, 10:29 pm

ConnoR wrote:
Hoogie wrote:Nice.

To bad that there aren't much new jumps found after the first month of the release. I played it for about 1 month and i knew 85% if the jumps already.

Did they fix that bug where you can walk into the garage already?
On what map?
I believe it's called Favela.
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[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by ConnoR » November 5th, 2010, 12:03 am

Hoogie wrote:
ConnoR wrote:
Hoogie wrote:Nice.

To bad that there aren't much new jumps found after the first month of the release. I played it for about 1 month and i knew 85% if the jumps already.

Did they fix that bug where you can walk into the garage already?
On what map?
I believe it's called Favela.
There's a garage on that map?
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Hoogie » November 5th, 2010, 12:08 am

ConnoR wrote:There's a garage on that map?
Pause the video at 6:47, you can see the garage door at the top right. The door wasn't completely clipped and you could get in there.
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[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by ConnoR » November 5th, 2010, 8:41 am

Hoogie wrote:
ConnoR wrote:There's a garage on that map?
Pause the video at 6:47, you can see the garage door at the top right. The door wasn't completely clipped and you could get in there.
Haven't heard of that before
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Hoogie » November 5th, 2010, 2:53 pm

ConnoR wrote:
Hoogie wrote:
ConnoR wrote:There's a garage on that map?
Pause the video at 6:47, you can see the garage door at the top right. The door wasn't completely clipped and you could get in there.
Haven't heard of that before
Hmm i would try it myself but i don't have the game installed anymore so cba. I believe it was the right corner and you have to crouch (try prone to be sure).
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by [SoE]_Zaitsev » November 5th, 2010, 4:19 pm

I tried it but it's deffo not possible now.

Before you touch the garage door there's a tiny step and it's already clipped from there. IW doesn't clip like that I think (Treyarch did) so I guess they placed it there to prevent you going in. I never heared of it though.
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Hoogie » November 5th, 2010, 9:55 pm

I remember Matty whining to me on Teamspeak to come and join him to abuse the bug xD.
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by [SoE]_Zaitsev » November 8th, 2010, 12:30 pm

What's the status of the other parts guys? :)
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Re: CoDJumper.com Modern Warfare 2 Jump Showcase (Part 1)

Post by Pedsdude » November 8th, 2010, 9:41 pm

Part 2 was rendering last night, I believe.
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