[cod2]jm_kuwehr (is finished!)

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Rezil
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[cod2]jm_kuwehr (is finished!)

Post by Rezil » October 3rd, 2010, 12:04 am

Map finished:
http://codjumper.com/maps/index2.php?game=cod2&ID=63


----

jm_kuwehr

New jump map for Call Of Duty 2 in progress! Yet another project by Rezil and 'Pnin, the same duo who brought you uj_reznin! The map features a brand new waypoint mode(scripted), which has not been implemented in a map yet. Other features include:

:arrow: Amazing visuals
:arrow: Storytelling through backpacks scattered throughout the map
:arrow: Interactive enviroment(doors, levers, windows, explosions, books, plungers(!))
:arrow: Over 3000 lines of script for handling various game events
:arrow: The ability to get DRUNK(and needing to do so to progress)!

Estimated time of completion: 2 months

Screenshots:

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Yes, it is a JUMP map. :)
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Re: [cod2]jm_kuwehr

Post by [SoE]_Zaitsev » October 3rd, 2010, 12:09 am

Jesus christ...
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [cod2]jm_kuwehr

Post by IzNoGoD » October 3rd, 2010, 12:10 am

Woha looking good
Thought you guys werent that fast mapping due to the lack of time, guess i was wrong.

Please dont rush the map to be completed in 2 months. Rush some betas though :)
LMGTFY!

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Re: [cod2]jm_kuwehr

Post by Hoogie » October 3rd, 2010, 12:13 am

We need awesome maps like this for CoD4! The only really awesome one was the one Soviet was working one but he's slacking :(

Looking good Rezil and Pnin :D
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: [cod2]jm_kuwehr

Post by [SoE]_Zaitsev » October 3rd, 2010, 12:20 am

Wait, so Glass, Lighthouse, Portal, Sonic, Dungeon, Cheops and Offices amongst others aren't great ? :P
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [cod2]jm_kuwehr

Post by Hoogie » October 3rd, 2010, 12:30 am

[SoE]_Zaitsev wrote:Wait, so Glass, Lighthouse, Portal, Sonic, Dungeon, Cheops and Offices amongst others aren't great ? :P
Jumping wise, yes. Detail wise, no.
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: [cod2]jm_kuwehr

Post by [SoE]_Zaitsev » October 3rd, 2010, 12:40 am

True that. But they're still amazing maps.
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [cod2]jm_kuwehr

Post by Hoogie » October 3rd, 2010, 12:44 am

Never said they weren't ;)
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

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Re: [cod2]jm_kuwehr

Post by IzNoGoD » October 3rd, 2010, 12:52 am

Lemme do a cross post/quote from the jm_cruise thread:
KillerSam wrote:
Pedsdude wrote:
Rez|l wrote:
More like semi-realism, I still have to make jumps and a lot of times it's not easy to make it seem realistic as well as jumpable.
Yes, I know what you mean. I'm going to have that problem very shortly with my upcoming (potentially) jump map :roll:
He has a perfectly good map and is going to ruin it with jumps....

with in detail:
KillerSam wrote: He has a perfectly good map and is going to ruin it with jumps....
LMGTFY!

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Re: [cod2]jm_kuwehr

Post by Drofder2004 » October 3rd, 2010, 1:05 am

There are a few things you can add to improve the detail.

Firstly: Holes in the walls are not very nicely constructed, and they need marks of impact.
Secondly: Holes in the floor suggest a collapse, place some rubble underneath.
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Re: [cod2]jm_kuwehr

Post by |Master| » October 3rd, 2010, 7:52 am

:shock: , It looks like pictures from another game. Very nice creation, details & theme, Looking forward to it :lol: Keep it up Rezil & Pnin
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Re: [cod2]jm_kuwehr

Post by Rezil » October 3rd, 2010, 12:36 pm

IzNoGoD wrote:Please dont rush the map to be completed in 2 months. Rush some betas though :)
We will do betas, just not public ones. What the public will get is the finished product(or at least the 1.0 version of that product).
Drofder2004 wrote:There are a few things you can add to improve the detail.

Firstly: Holes in the walls are not very nicely constructed, and they need marks of impact.
Secondly: Holes in the floor suggest a collapse, place some rubble underneath.
Will have to consult 'Pnin on the second one as that screenshot is from his part. About the holes in the walls: Will try to do something about it but patch manipulation is not one of my stronger sides. :)
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: [cod2]jm_kuwehr

Post by Pedsdude » October 3rd, 2010, 12:42 pm

Looks stunning! Shame it's not for CoD4 :P
[SoE]_Zaitsev wrote:Wait, so Glass, Lighthouse, Portal, Sonic, Dungeon, Cheops and Offices amongst others aren't great ? :P
You missed propel!
Image
Image

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Re: [cod2]jm_kuwehr

Post by Hoogie » October 3rd, 2010, 9:35 pm

Pedsdude wrote:
[SoE]_Zaitsev wrote:Wait, so Glass, Lighthouse, Portal, Sonic, Dungeon, Cheops and Offices amongst others aren't great ? :P
You missed propel!
You sure?
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

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Re: [cod2]jm_kuwehr

Post by [SoE]_Zaitsev » October 4th, 2010, 12:47 am

Don't think I did!
matt101harris wrote:big cock was the first thing that came to my head lol

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