Texture 4 End cap
Moderator: Core Staff
Texture 4 End cap
Mhm i think many of you will know about this problem .... would be cool if anyone could tell me how to get the texture smooth and looking realistic there cause i doesnt really work with surface manager...
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I think my Radiant hates me -.-
.|GeR|'> Ykarus: again i cant jump ypur map ...
'Pnin. Designsâ„¢: ship tappens ^^
.|GeR|'> Ykarus: ship tappens...
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Re: Texture 4 End cap
CAP with 2d. SHIFT+L, CAP again.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
Re: Texture 4 End cap
gonna try it after the battleground if it works ill party 2 days...
I think my Radiant hates me -.-
.|GeR|'> Ykarus: again i cant jump ypur map ...
'Pnin. Designsâ„¢: ship tappens ^^
.|GeR|'> Ykarus: ship tappens...
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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