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Blend textures ?

Posted: September 14th, 2010, 10:10 am
by R4d0xZz
Hey guys.
I need help with the glass/blend textures.

InGame =
Image
= Radiant

Does anyone knows how I can fix that ?
I tried to "caulk/nodraw decal" the sides which doesn't work.
So basicly, if a blend texture touches a normal texture that happens.

Re: Blend textures ?

Posted: September 14th, 2010, 10:39 am
by waywaaaard
Ok don't use caulk with glass textures. To get them working select the brush you want to have and give it the nodrawdecal texture. Then select only the 2 visible sides and texture them with the glass texture.

edit: just read you've tried nodrawdecal already; so did you do it righ in this way? Select all glass there and give it nodrawdecal and then the sides

Re: Blend textures ?

Posted: September 14th, 2010, 10:57 am
by Husker
FPS :O!!!!

Re: Blend textures ?

Posted: September 14th, 2010, 11:47 am
by R4d0xZz
waywaaaard wrote:edit: just read you've tried nodrawdecal already; so did you do it righ in this way? Select all glass there and give it nodrawdecal and then the sides
Did it that way and it works now. So thanks for that :)
But they get non-colliding, is that right ?

Re: Blend textures ?

Posted: September 14th, 2010, 12:01 pm
by waywaaaard
yep they do, just clip them

Re: Blend textures ?

Posted: September 14th, 2010, 3:30 pm
by Pedsdude
Is that Mirror's Edge themed? :o

Re: Blend textures ?

Posted: September 14th, 2010, 4:42 pm
by R4d0xZz
Pedsdude wrote:Is that Mirror's Edge themed? :o
uhm not really :D
Just liked Gray&Oragne maps when i was playing CS:S ^^
like this:
Image

and yes it will be a jump map.

Re: Blend textures ?

Posted: September 14th, 2010, 6:34 pm
by Hoogie
Yeah there are tons of these kinda maps in CS:S. You should copy the mini game mode from it tough (like i suggested before)