making an escalator

Tutorials for Call of Duty mapping

Moderator: Core Staff

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: making an escalator

Post by Rezil » August 29th, 2010, 8:28 pm

That looks quite cool. Where were you 2 years ago when Luke was making jm_mall? :(
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

User avatar
Hoogie
Core Staff
Core Staff
Posts: 3974
Joined: September 2nd, 2008, 10:22 am
Location: Holland

Re: making an escalator

Post by Hoogie » August 29th, 2010, 10:20 pm

KillerSam wrote:
Rezil wrote:That looks quite cool. Where were you 2 years ago when Luke was making jm_mall? :(
It had escalators even back then (3 years ago imo).
People are also still making videos of jumps found 3 years ago so why stop there? :roll:
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

BatterY
CJ Worshipper
CJ Worshipper
Posts: 238
Joined: January 29th, 2010, 10:27 pm

Re: making an escalator

Post by BatterY » November 3rd, 2010, 4:54 pm

Just found this:


There's your next challenge!

User avatar
Hoogie
Core Staff
Core Staff
Posts: 3974
Joined: September 2nd, 2008, 10:22 am
Location: Holland

Re: making an escalator

Post by Hoogie » November 3rd, 2010, 6:33 pm

That would be sweet to have in a map.
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


A woman can fake an orgasm, but a man can fake an entire relationship

Pedsdude
Site Admin
Site Admin
Posts: 15908
Joined: October 15th, 2004, 7:18 pm
Location: UK

Re: making an escalator

Post by Pedsdude » November 3rd, 2010, 6:56 pm

I don't think it'd be too hard tbh, it's basically what we've got in mp_digital, except they also move up/down while rotating.
Image
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: making an escalator

Post by Drofder2004 » November 3rd, 2010, 7:53 pm

Its actually not as hard as you would think.

Using off-set origins [anchor], you can create this effect quite easily.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: making an escalator

Post by megazor » November 4th, 2010, 3:41 am

lol u infected me with the idea of such an escalator. ill try and make it after finishing my map.

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: making an escalator

Post by Drofder2004 » November 4th, 2010, 9:25 pm

Code: Select all

moveX
wait
moveZ
rotateYaw
wait
moveX
wait
moveZ
rotateYaw
wait
fill in the blanks :P
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

BatterY
CJ Worshipper
CJ Worshipper
Posts: 238
Joined: January 29th, 2010, 10:27 pm

Re: making an escalator

Post by BatterY » November 5th, 2010, 3:32 pm

Drofder2004 wrote:

Code: Select all

moveX // what's moveX's for?
wait
moveZ
rotateYaw
wait
moveX
wait
moveZ
rotateYaw
wait

BatterY
CJ Worshipper
CJ Worshipper
Posts: 238
Joined: January 29th, 2010, 10:27 pm

Re: making an escalator

Post by BatterY » November 5th, 2010, 3:43 pm

Here's my thoughts in a pic:
aaa.png
You do not have the required permissions to view the files attached to this post.

BatterY
CJ Worshipper
CJ Worshipper
Posts: 238
Joined: January 29th, 2010, 10:27 pm

Re: making an escalator

Post by BatterY » November 5th, 2010, 3:52 pm

Can't edit posts older than 1 min, so here's a texture that reminds me of escalators
esc1.png
You do not have the required permissions to view the files attached to this post.

Pedsdude
Site Admin
Site Admin
Posts: 15908
Joined: October 15th, 2004, 7:18 pm
Location: UK

Re: making an escalator

Post by Pedsdude » November 5th, 2010, 5:34 pm

BatterY wrote:what's moveX's for?
Take another look at the video you posted.

moveX or moveY, depends on how you want your escalator, I suppose.
Image
Image

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: making an escalator

Post by megazor » November 8th, 2010, 2:10 pm

lol omfg what a sexy escalator!

http://www.youtube.com/watch?v=YKzokeH4IrY

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: making an escalator

Post by Drofder2004 » November 8th, 2010, 3:13 pm

lol, nice... Now are you gonna build an entire map around it? :P
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

megazor
CJ Worshipper
CJ Worshipper
Posts: 414
Joined: July 22nd, 2009, 3:02 am
Location: Russia, Vladivostok

Re: making an escalator

Post by megazor » November 8th, 2010, 3:35 pm

lol i had made it before i made the escalator :)

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests