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Quick water question

Posted: June 28th, 2010, 9:25 am
by <LT>YosemiteSam[NL]
When I throw a nade into the waterpool I made the water splashes up through the floor above it.
How do I prevent that from happening ? Tried no clip, but that don't work.

Re: Quick water question

Posted: June 28th, 2010, 7:17 pm
by Drofder2004
I don't think you can, water by default is non-colliding, meaning it passes through everything.

Re: Quick water question

Posted: June 28th, 2010, 10:44 pm
by <LT>YosemiteSam[NL]
Damn. then I'll remove the nades from the map...problem also solved :)

Re: Quick water question

Posted: June 29th, 2010, 9:55 pm
by waywaaaard
you can place a weapon clip

Re: Quick water question

Posted: June 30th, 2010, 8:36 am
by <LT>YosemiteSam[NL]
Thx, I'll try that.

Re: Quick water question

Posted: June 30th, 2010, 7:29 pm
by Drofder2004
waywaaaard wrote:you can place a weapon clip
Is that to stop the nade into the water or the water from splash from going through the object?

Re: Quick water question

Posted: July 1st, 2010, 8:46 am
by <LT>YosemiteSam[NL]
Drofder2004 wrote:
waywaaaard wrote:you can place a weapon clip
Is that to stop the nade into the water or the water from splash from going through the object?
I guess it's for stopping the nade itself but I'll try it when I get home this evening.

Re: Quick water question

Posted: July 2nd, 2010, 10:46 am
by <LT>YosemiteSam[NL]
Nope, Clip_weapon doesn't work.
Ah well Nades aren't realy usefull/practical in an unreal remake, so I'll just remove them.

Re: Quick water question

Posted: July 2nd, 2010, 8:56 pm
by Drofder2004
sorry, are you stopping the nades from hitting the water, or the water clipping through the model?

Try "clip_missile"

Re: Quick water question

Posted: July 5th, 2010, 9:45 am
by <LT>YosemiteSam[NL]
Drofder2004 wrote:sorry, are you stopping the nades from hitting the water, or the water clipping through the model?

Try "clip_missile"
the water clipping through the model (In this case, the floor above the water).

I'll try that tonight drof.

Re: Quick water question

Posted: July 5th, 2010, 1:30 pm
by Drofder2004
In that case, I am sure it is not possible. The clips we have posted weapon and missile only stop bullets and projectiles.

Re: Quick water question

Posted: July 5th, 2010, 1:49 pm
by <LT>YosemiteSam[NL]
Ok m8, thx.

Re: Quick water question

Posted: July 5th, 2010, 9:56 pm
by waywaaaard
yep you can't stop fx going through well all :P

Re: Quick water question

Posted: July 6th, 2010, 8:42 am
by <LT>YosemiteSam[NL]
waywaaaard wrote:yep you can't stop fx going through well all :P
:? Too bad.