[CoD4] Mp_Jumpzor *UPDATED*

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JuMPZoR
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[CoD4] Mp_Jumpzor *UPDATED*

Post by JuMPZoR » June 1st, 2010, 2:20 am

It's finally here! I have told alot of ppl about it and i finally got it finished. :D

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Map Name: Mp_Jumpzor

Creator: JuMPZoR

Xfire: CoDFreak121

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Special Thanx to Nightmare, KS, neRokk and DanTheMan

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Game: CoD4

Supported Gametypes: cj mod

Description of map: My first map, with about 5 rooms, and 1 secret room that no one will find >:}

Download link: http://www.megaupload.com/?d=UTTGGVJR

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Hope you all enjoy this map, it took me a couple of weeks to make. Please leave some feedback ;)

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Last edited by JuMPZoR on June 2nd, 2010, 2:14 am, edited 2 times in total.
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Rezil
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Re: [CoD4] Mp_Jumpzor

Post by Rezil » June 1st, 2010, 2:30 am

The map is unplayable after the first few bounces(no light, everything is dark).
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: [CoD4] Mp_Jumpzor

Post by Pedsdude » June 1st, 2010, 2:40 am

Once you've got a FINAL version ready, please post it IN this topic: http://codjumper.com/forums/viewtopic.php?f=16&t=4925

Feel free to also make a new topic, but unless it's posted in the Sticky/Announcement link above, I probably won't add it to the site.
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Re: [CoD4] Mp_Jumpzor

Post by JuMPZoR » June 1st, 2010, 2:47 am

Rez|l wrote:The map is unplayable after the first few bounces(no light, everything is dark).
I know soz, just turn fb on.
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Re: [CoD4] Mp_Jumpzor

Post by Rezil » June 1st, 2010, 2:48 am

I know soz, just turn fb on.
You KNOW and you didn't fix it? o.O
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: [CoD4] Mp_Jumpzor

Post by JuMPZoR » June 1st, 2010, 2:53 am

Well ppl could just turn fullbright on so I didn't really see that as a problem. But if it is an issue, i'll be sure to fix it, i want ppl to like the map. :)
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Re: [CoD4] Mp_Jumpzor

Post by _DanTheMan_ » June 1st, 2010, 3:12 am

JuMPZoR wrote:1 secret room that no one will find >:}
http://screenshot.xfire.com/s/98444170-4.jpg
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Re: [CoD4] Mp_Jumpzor

Post by JuMPZoR » June 1st, 2010, 3:17 am

_DanTheMan_ wrote:
JuMPZoR wrote:1 secret room that no one will find >:}
http://screenshot.xfire.com/s/98444170-4.jpg
Trust me, Dan, that's not it.
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Re: [CoD4] Mp_Jumpzor

Post by _DanTheMan_ » June 1st, 2010, 3:26 am

JuMPZoR wrote:
_DanTheMan_ wrote:
JuMPZoR wrote:1 secret room that no one will find >:}
http://screenshot.xfire.com/s/98444170-4.jpg
Trust me, Dan, that's not it.
http://screenshot.xfire.com/s/98444481-4.jpg !?
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Re: [CoD4] Mp_Jumpzor

Post by JuMPZoR » June 1st, 2010, 3:32 am

Dan you lil fucker. :lol:
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Re: [CoD4] Mp_Jumpzor

Post by Mooselflies » June 1st, 2010, 10:11 am

serect rooms + dan = completed

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Re: [CoD4] Mp_Jumpzor

Post by DJKanne » June 1st, 2010, 11:49 am

1000 FPS...

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Re: [CoD4] Mp_Jumpzor

Post by Hoogie » June 1st, 2010, 1:43 pm

It's not so hard to find secret rooms, you noclip around to see where it's located, then you almost know where the entrance is and won't take long to find the entrance.
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Re: [CoD4] Mp_Jumpzor

Post by Pedsdude » June 1st, 2010, 2:03 pm

Rez|l wrote:
I know soz, just turn fb on.
You KNOW and you didn't fix it? o.O
I refuse to upload this map until it's fixed - expecting people to (a) be forced to put fullbright on and (b) know to put fullbright on, is ridiculous. Put some lighting in there.
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Re: [CoD4] Mp_Jumpzor

Post by R4d0xZz » June 1st, 2010, 3:01 pm

also you´ll need to add some things to your zone file :)
if you look at your body in 3rd person , you just see a missing fx and a flying head :P

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then copy&paste that into your zone file :

Code: Select all

include mptypes_desert
xmodel,viewhands_black_kit
xmodel,viewmodel_base_viewhands
xmodel,body_mp_usmc_specops
xmodel,head_mp_usmc_tactical_mich_stripes_nomex
xmodel,body_mp_usmc_sniper
xmodel,head_mp_usmc_tactical_baseball_cap
xmodel,body_mp_usmc_recon
xmodel,head_mp_usmc_nomex
xmodel,body_mp_usmc_assault
xmodel,head_mp_usmc_tactical_mich
xmodel,body_mp_usmc_support
xmodel,head_mp_usmc_shaved_head
xmodel,body_mp_arab_regular_cqb
xmodel,head_mp_arab_regular_headwrap
xmodel,viewhands_desert_opfor
xmodel,body_mp_arab_regular_sniper
xmodel,head_mp_arab_regular_sadiq
xmodel,body_mp_arab_regular_engineer
xmodel,head_mp_arab_regular_ski_mask
xmodel,body_mp_arab_regular_assault
xmodel,head_mp_arab_regular_suren
xmodel,body_mp_arab_regular_support
xmodel,head_mp_arab_regular_asad
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