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Static Hint Messages
Posted: April 8th, 2010, 8:20 pm
by Soviet
Every map uses these, but I can't really look at them since they're compiled, so how would I go about making a trigger that prints a message at the bottom of the screen; the type that stays there as long as you are touching the trigger_multiple but disappears as soon as you aren't? I know it's something very simple, I just can't find the command.
Examples would be the beginning mp_rocket and various areas in mp_cleopatra.
Re: Static Hint Messages
Posted: April 8th, 2010, 8:30 pm
by |Master|
make a triggerbox, the area were you get the message on the screen.
Push 'N'
classname trigger_use_touch
hintstring ^1We love mapping
that will do it.
(hintstring = the message)
Simple as that Soviet

Re: Static Hint Messages
Posted: April 8th, 2010, 8:32 pm
by |Master|
Lol, posted same moment ks xD well soviet that will do it

Re: Static Hint Messages
Posted: April 8th, 2010, 9:14 pm
by Hoogie
KillerSam wrote:|Master| wrote:Lol, posted same moment ks xD well soviet that will do it

4 minutes behind me...fail.
slow typer?

Re: Static Hint Messages
Posted: April 8th, 2010, 9:18 pm
by Hoogie
KillerSam wrote:Or more likely...seen my response and decided he wanted to look helpful so made a reply anyway before claiming they were at the same time.
Wasn't my sarcasme obvious enough?

Re: Static Hint Messages
Posted: April 8th, 2010, 10:35 pm
by Drofder2004
Make trigger
Press N
Key: Hintstring
Value: Only Drofder's advice is valid
Will produce the desired effect.
Re: Static Hint Messages
Posted: April 9th, 2010, 6:39 am
by |Master|
Hoogie wrote:KillerSam wrote:Or more likely...seen my response and decided he wanted to look helpful so made a reply anyway before claiming they were at the same time.
Wasn't my sarcasme obvious enough?

Lol sam

, well I wasn't really thinking that way

you made me think that way now. but yes i wanted to help this fela ^^. you guys always with your sarcamse jokes, meanies.
