[CoD4] mp_monkeys_home

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Re: [CoD4] Monkeys Home beta

Post by MORGOTH » March 13th, 2010, 6:34 pm

this map has something strange with characters skins...
this would not be a problem if it only effects this map... the problem is that it affects thw whole map rotation...

map skin:
http://i44.tinypic.com/az75i0.jpg
http://i39.tinypic.com/2ius0go.jpg
http://i41.tinypic.com/4sbsxs.jpg

normal skin:
http://i44.tinypic.com/j5yuz9.jpg
http://i41.tinypic.com/2zqark3.jpg
http://i44.tinypic.com/29ve7gx.jpg

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Re: [CoD4] Monkeys Home beta

Post by Oi!mel » March 13th, 2010, 7:55 pm

delete the body files from the modclient/map.iwd
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Re: [CoD4] Monkeys Home beta

Post by Oi!mel » April 6th, 2010, 11:27 pm

I made a fix for my map.iwd. Ive seen that some servers are using this comic look. I dunno if they really want that, so if you don't want it, use this iwd. This iwd is without body and weapon files.

http://oimex.asyoulaydying.de/download.php?view.3
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Re: [CoD4] Monkeys Home beta

Post by MORGOTH » April 7th, 2010, 12:42 am

Oi!mel wrote:I made a fix for my map.iwd. Ive seen that some servers are using this comic look. I dunno if they really want that, so if you don't want it, use this iwd. This iwd is without body and weapon files.

http://oimex.asyoulaydying.de/download.php?view.3
tnx a lot man. Now i can put it on my server :)

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Re: [CoD4] Monkeys Home beta

Post by Oi!mel » April 7th, 2010, 10:36 am

=)
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Re: [CoD4] Monkeys Home beta

Post by [SoE]_Zaitsev » April 7th, 2010, 2:39 pm

The comic look of this map makes it special. It should stay imo.
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [CoD4] Monkeys Home beta

Post by Oi!mel » April 7th, 2010, 3:11 pm

The comic look stays, but I edited all weapons and player models that they are in comic look to. So you have the look on other Maps too.
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Re: [CoD4] Monkeys Home beta

Post by [SoE]_Zaitsev » April 7th, 2010, 4:37 pm

ahhh in such a way!
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [CoD4] Monkeys Home beta

Post by Oi!mel » April 7th, 2010, 9:23 pm

I could make a walkthrough of it, do you think its usefull for this map?
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Re: [CoD4] mp_monkeys_home

Post by |Master| » April 8th, 2010, 8:09 am

I tested the map on servers, but it gave some problems :?

If you put the iwd file in the mod folder, and you keep the ff and load_ff in the map file, and you run the map on server, it does work, but the cartoon skins of weapons are on other maps too. which is annoying, another thing, if you put the iwd file in the map folder with the ff and load_ff and you run the map like that, it gives Loadscreen error.
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Re: [CoD4] mp_monkeys_home

Post by Oi!mel » April 8th, 2010, 11:17 am

If you use the new iwd http://oimex.asyoulaydying.de/download.php?view.3 the comic look will not stay on other maps.
if you put the iwd file in the map folder with the ff and load_ff and you run the map like that, it gives Loadscreen error.
I think this is a problem of linux, that you have to put the map.iwd into the mod folder. Test the new iwd in your mod folder and all should work.

Sorry for the problems with my map, it was the first ive released so I didn't know how to handle all things.
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Re: [CoD4] mp_monkeys_home

Post by MORGOTH » April 8th, 2010, 11:34 am

|Master| wrote:I tested the map on servers, but it gave some problems :?

If you put the iwd file in the mod folder, and you keep the ff and load_ff in the map file, and you run the map on server, it does work, but the cartoon skins of weapons are on other maps too. which is annoying, another thing, if you put the iwd file in the map folder with the ff and load_ff and you run the map like that, it gives Loadscreen error.
if you keep the old .iwd it gives you the loadscreen error. I deleted the old one from server and client and all goes well.

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Re: [CoD4] Monkeys Home beta

Post by [SoE]_Zaitsev » April 8th, 2010, 2:44 pm

Oi!mel wrote:I could make a walkthrough of it, do you think its usefull for this map?
No need! I'm working on it ;)
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [CoD4] mp_monkeys_home

Post by Oi!mel » April 8th, 2010, 2:58 pm

ah ok, thanks =)
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Re: [CoD4] Monkeys Home beta

Post by |Master| » April 9th, 2010, 8:52 am

[SoE]_Zaitsev wrote:
Oi!mel wrote:I could make a walkthrough of it, do you think its usefull for this map?
No need! I'm working on it ;)
Lol. Zaitsev the walktrough pro in action :P
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