LCeffects

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LCeffects

Post by .:iSpawn:. » February 16th, 2010, 5:23 am

Has anyone really got a grip on LCEffects? This is rly my first try with it @ http://www.youtube.com/watch?v=3zWS_dlXipM

was hoping some1 could have good advice or direction for me. if not its just a lot of trial and error.


Thanks a bunch,
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Re: LCeffects

Post by Drofder2004 » February 16th, 2010, 2:27 pm

The more viewpos you do the more accuracy you have (especially in doorways etc)
I have never used it (or even heard of it) but after a very quick read, the mechanics behind it are incredibly simple.

You can modify the effect manually also if you do not like it (for example, if the viewing angle turns too little or too much, just edit the 4th number (needs confirming), and if the up/down looking is too much or too little, again edit that using 5th number.
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Re: LCeffects

Post by Hoogie » February 16th, 2010, 7:17 pm

Rofled at the annotations.
I tried the LCeffects myself once aswell. But then i figured out you have to write it yourself and i realized i was just to lazy for it.
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Re: LCeffects

Post by matt101harris » February 16th, 2010, 7:40 pm

There is 1 or 2 good tutorials on youtube im sure you might find handy.
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Drofder2004
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Re: LCeffects

Post by Drofder2004 » February 16th, 2010, 11:55 pm

Hoogie wrote:Rofled at the annotations.
I tried the LCeffects myself once aswell. But then i figured out you have to write it yourself and i realized i was just to lazy for it.
From what I saw all you do is create a log file, parse it for results, modify the results by removing brackets and colons, and save the file...

I am surprised that after creating such a complex amount of 3D graphing, that they chose not to create a simple logfile parser.
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