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Player models

Posted: January 5th, 2010, 7:23 pm
by Lancast
I noticed that when you are close to another player the skin has better quality , when the player gets distance, the quality of the skins gets much worse. I tried putting once a custom skins, the skins were fine when being close, but when you get distance, they not only get worse quality, they look totally different. Is there anyway to force the skins to be the same view model from close distance to long? I remember there were some commands to make that possible for individual users, but I need to make that as standard for all.

Re: Player models

Posted: January 5th, 2010, 11:27 pm
by Drofder2004
mipmaps for better resolution.

Further detail is obtained using, detail, specular and color maps.

Re: Player models

Posted: January 6th, 2010, 2:01 pm
by waywaaaard
You have always a color map - I guess they didn't generate mipmaps while saving.

Re: Player models

Posted: January 6th, 2010, 5:45 pm
by Drofder2004
Lev!athan wrote:You have always a color map - I guess they didn't generate mipmaps while saving.
Oops, should've put Cosine, not color >.<