Code: Select all
mxcvar()
{
level.mx_showlogo = cvardef("scr_show_logo", 1, 0, 1, "int");
level.mx_showserverlogo = cvardef("scr_show_server_logo", 0, 0, 2, "int");
maps\mp\gametypes\_cvarDef::main( "scr_show_server_logo", 1, 0, 1, "int" );
maps\mp\gametypes\_cvarDef::main( "scr_show_logo", 1, 0, 1, "int" );
if(!isdefined = level.mx_showserverlogo)
server_logo\_server_logo::logo();
level.mx_showlogo = cvardef("scr_show_logo", 1, 0, 1, "int");
level.mx_showserverlogo = cvardef("scr_show_server_logo", 0, 0, 2, "int");
if(!isdefined = getcvar("scr_show_server_logo") == "")
setcvar("scr_show_server_logo", "1");
level.mx_showserverlogo = getcvarInt("scr_show_server_logo");
if(!isdefined = getcvar("scr_show_logo") == "")
setcvar("scr_show_logo", "1");
level.mx_showlogo = getcvarInt("scr_show_logo");
}