Gun Game Mod Help

Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!

Moderator: Core Staff

Post Reply
xeno
CJ Wannabe
CJ Wannabe
Posts: 38
Joined: October 31st, 2007, 12:37 am
Location: United States - GA

Gun Game Mod Help

Post by xeno » August 1st, 2009, 7:16 pm

Okay, so me and my friend are making a gun game mod. Everything in the mod works like it is supposed to but...When ever it gets to British or Russian weapons on American/German maps it crashes the server and says that it isn't precached but it is precached. When you go back in the server though, that gun that it crashed on works but the next one doesn't. Any ideas?
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Gun Game Mod Help

Post by Drofder2004 » August 1st, 2009, 7:33 pm

Are you precaching every gun in the game even on levels they are not used on or are you only precaching the guns per team?

You be overloading the mod.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

xeno
CJ Wannabe
CJ Wannabe
Posts: 38
Joined: October 31st, 2007, 12:37 am
Location: United States - GA

Re: Gun Game Mod Help

Post by xeno » August 1st, 2009, 7:45 pm

just precaching the necessary extra guns each map... for example, spawning a player with a ppsh on carentan.

and I precache them in Callback_StartGameType
Image

xeno
CJ Wannabe
CJ Wannabe
Posts: 38
Joined: October 31st, 2007, 12:37 am
Location: United States - GA

Re: Gun Game Mod Help

Post by xeno » August 1st, 2009, 9:08 pm

For some reason, starting a game and trying to spawn a player with a ppsh after first player spawns, it kicks everyone from server, 'crashing. We all reconnect and server didn't crash and ppsh spawns correctly

some command we're missing
Image

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Gun Game Mod Help

Post by Drofder2004 » August 2nd, 2009, 12:41 am

Not sure, make sure you are correctly precaching these commands BEFORE a single "wait" occurs.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

mox123456
CJ Wannabe
CJ Wannabe
Posts: 23
Joined: October 21st, 2007, 7:58 am
Gamertag: mox123456
Location: Saint Louis, MO
Contact:

Re: Gun Game Mod Help

Post by mox123456 » October 26th, 2009, 5:57 am

I can give u my script i made with my GunGame works perfect :)




Code: Select all

precache()
{

	precacheItem("colt_mp");
	precacheItem("luger_mp");

	precacheItem("fraggrenade_mp");
//	precacheItem("rgd-33russianfrag_mp");
//	precacheItem("stielhandgranate_mp");
//	precacheItem("mk1britishfrag_mp");

	precacheItem("m1carbine_mp");
	precacheItem("m1garand_mp");
    
	precacheString( &"^1GunGame ^1v1.0 ^3By ^5|^3Mox and Brax^5|" );
	
	precacheItem("");
	
	precacheItem("thompson_mp");
	precacheItem("sten_mp");
	precacheItem("mp40_mp");
	precacheItem("ppsh_mp");

	precacheItem("bar_mp");
	precacheItem("mp44_mp");
	precacheItem("bren_mp");

	precacheItem("mosin_nagant_sniper_mp");
	precacheItem("kar98k_sniper_mp");
	precacheItem("springfield_mp");

	precacheItem("enfield_mp");
	precacheItem("mosin_nagant_mp");
	precacheItem("kar98k_mp");

	precacheItem("panzerfaust_mp");
	precacheItem("fg42_mp");
}


getWeapon(kills)
{
	switch(kills)
	{
	case 0:
		weapon = "colt_mp";
		break;
	case 1:
		weapon = "luger_mp";
		break;
	case 2:
		weapon = "mosin_nagant_mp";
		break;
	case 3:
		weapon = "kar98k_mp";
		break;
	case 4:
		weapon = "enfield_mp";
		break;
	case 5:
		weapon = "kar98k_sniper_mp";
		break;
	case 6:
		weapon = "springfield_mp";
		break;
	case 7:
		weapon = "mosin_nagant_sniper_mp";
		break;
	case 8:
		weapon = "m1garand_mp";
		break;
	case 9:
		weapon = "m1carbine_mp";
		break;
	case 10:
		weapon = "sten_mp";
		break;
	case 11:
		weapon = "mp40_mp";
		break;
	case 12:
		weapon = "thompson_mp";
		break;
	case 13:
		weapon = "ppsh_mp";
		break;
	case 14:
		weapon = "mp44_mp";
		break;
	case 15:
		weapon = "bar_mp";
		break;
	case 16:
		weapon = "bren_mp";
		break;
	case 17:
		weapon = "panzerfaust_mp";
		break;
	case 18:
		weapon = "fg42_mp";
		break;
	case 19:
		weapon = "fraggrenade_mp";
		break;

	case 20:
		weapon = "fraggrenade_mp";
		break;

    case 21:
	weapon = "nnn";
	break;
	
        default:
		weapon = "colt_mp";
	        break;
	}

	return weapon;
}



If you can please give Credit :D

i made this code also i have a gungame mod up heres Ip: 66.225.198.69:28960

i wove pedsdude and nightmare :D

takasurazeem
CJ Wannabe
CJ Wannabe
Posts: 5
Joined: September 5th, 2012, 8:52 pm

Re: Gun Game Mod Help

Post by takasurazeem » November 9th, 2012, 2:46 pm

mox123456 wrote:I can give u my script i made with my GunGame works perfect :)




Code: Select all

precache()
{

	precacheItem("colt_mp");
	precacheItem("luger_mp");

	precacheItem("fraggrenade_mp");
//	precacheItem("rgd-33russianfrag_mp");
//	precacheItem("stielhandgranate_mp");
//	precacheItem("mk1britishfrag_mp");

	precacheItem("m1carbine_mp");
	precacheItem("m1garand_mp");
    
	precacheString( &"^1GunGame ^1v1.0 ^3By ^5|^3Mox and Brax^5|" );
	
	precacheItem("");
	
	precacheItem("thompson_mp");
	precacheItem("sten_mp");
	precacheItem("mp40_mp");
	precacheItem("ppsh_mp");

	precacheItem("bar_mp");
	precacheItem("mp44_mp");
	precacheItem("bren_mp");

	precacheItem("mosin_nagant_sniper_mp");
	precacheItem("kar98k_sniper_mp");
	precacheItem("springfield_mp");

	precacheItem("enfield_mp");
	precacheItem("mosin_nagant_mp");
	precacheItem("kar98k_mp");

	precacheItem("panzerfaust_mp");
	precacheItem("fg42_mp");
}


getWeapon(kills)
{
	switch(kills)
	{
	case 0:
		weapon = "colt_mp";
		break;
	case 1:
		weapon = "luger_mp";
		break;
	case 2:
		weapon = "mosin_nagant_mp";
		break;
	case 3:
		weapon = "kar98k_mp";
		break;
	case 4:
		weapon = "enfield_mp";
		break;
	case 5:
		weapon = "kar98k_sniper_mp";
		break;
	case 6:
		weapon = "springfield_mp";
		break;
	case 7:
		weapon = "mosin_nagant_sniper_mp";
		break;
	case 8:
		weapon = "m1garand_mp";
		break;
	case 9:
		weapon = "m1carbine_mp";
		break;
	case 10:
		weapon = "sten_mp";
		break;
	case 11:
		weapon = "mp40_mp";
		break;
	case 12:
		weapon = "thompson_mp";
		break;
	case 13:
		weapon = "ppsh_mp";
		break;
	case 14:
		weapon = "mp44_mp";
		break;
	case 15:
		weapon = "bar_mp";
		break;
	case 16:
		weapon = "bren_mp";
		break;
	case 17:
		weapon = "panzerfaust_mp";
		break;
	case 18:
		weapon = "fg42_mp";
		break;
	case 19:
		weapon = "fraggrenade_mp";
		break;

	case 20:
		weapon = "fraggrenade_mp";
		break;

    case 21:
	weapon = "nnn";
	break;
	
        default:
		weapon = "colt_mp";
	        break;
	}

	return weapon;
}



If you can please give Credit :D

i made this code also i have a gungame mod up heres Ip: 66.225.198.69:28960

Where is the other part?

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Gun Game Mod Help

Post by Drofder2004 » November 9th, 2012, 9:36 pm

This was posted 3 years ago. I doubt he will be responding.
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

mox123456
CJ Wannabe
CJ Wannabe
Posts: 23
Joined: October 21st, 2007, 7:58 am
Gamertag: mox123456
Location: Saint Louis, MO
Contact:

Re: Gun Game Mod Help

Post by mox123456 » December 9th, 2012, 5:19 pm

takasurazeem wrote:
mox123456 wrote:I can give u my script i made with my GunGame works perfect :)




Code: Select all

precache()
{

	precacheItem("colt_mp");
	precacheItem("luger_mp");

	precacheItem("fraggrenade_mp");
//	precacheItem("rgd-33russianfrag_mp");
//	precacheItem("stielhandgranate_mp");
//	precacheItem("mk1britishfrag_mp");

	precacheItem("m1carbine_mp");
	precacheItem("m1garand_mp");
    
	precacheString( &"^1GunGame ^1v1.0 ^3By ^5|^3Mox and Brax^5|" );
	
	precacheItem("");
	
	precacheItem("thompson_mp");
	precacheItem("sten_mp");
	precacheItem("mp40_mp");
	precacheItem("ppsh_mp");

	precacheItem("bar_mp");
	precacheItem("mp44_mp");
	precacheItem("bren_mp");

	precacheItem("mosin_nagant_sniper_mp");
	precacheItem("kar98k_sniper_mp");
	precacheItem("springfield_mp");

	precacheItem("enfield_mp");
	precacheItem("mosin_nagant_mp");
	precacheItem("kar98k_mp");

	precacheItem("panzerfaust_mp");
	precacheItem("fg42_mp");
}


getWeapon(kills)
{
	switch(kills)
	{
	case 0:
		weapon = "colt_mp";
		break;
	case 1:
		weapon = "luger_mp";
		break;
	case 2:
		weapon = "mosin_nagant_mp";
		break;
	case 3:
		weapon = "kar98k_mp";
		break;
	case 4:
		weapon = "enfield_mp";
		break;
	case 5:
		weapon = "kar98k_sniper_mp";
		break;
	case 6:
		weapon = "springfield_mp";
		break;
	case 7:
		weapon = "mosin_nagant_sniper_mp";
		break;
	case 8:
		weapon = "m1garand_mp";
		break;
	case 9:
		weapon = "m1carbine_mp";
		break;
	case 10:
		weapon = "sten_mp";
		break;
	case 11:
		weapon = "mp40_mp";
		break;
	case 12:
		weapon = "thompson_mp";
		break;
	case 13:
		weapon = "ppsh_mp";
		break;
	case 14:
		weapon = "mp44_mp";
		break;
	case 15:
		weapon = "bar_mp";
		break;
	case 16:
		weapon = "bren_mp";
		break;
	case 17:
		weapon = "panzerfaust_mp";
		break;
	case 18:
		weapon = "fg42_mp";
		break;
	case 19:
		weapon = "fraggrenade_mp";
		break;

	case 20:
		weapon = "fraggrenade_mp";
		break;

    case 21:
	weapon = "nnn";
	break;
	
        default:
		weapon = "colt_mp";
	        break;
	}

	return weapon;
}



If you can please give Credit :D

i made this code also i have a gungame mod up heres Ip: 66.225.198.69:28960

Where is the other part?
this all you need. just add it to the right lines in the dm gametype and it will work.
i wove pedsdude and nightmare :D

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: Gun Game Mod Help

Post by F |Madness| U » December 9th, 2012, 11:29 pm

Owned Drof!!!!
-

User avatar
Drofder2004
Core Staff
Core Staff
Posts: 13313
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Re: Gun Game Mod Help

Post by Drofder2004 » December 10th, 2012, 4:23 am

F |Madness| U wrote:Owned Drof!!!!
Pff, I used the word 'doubt' for a reason. Just because I doubt something, doesn't mean it will not happen :P

I also now have doubts takasurazeem will see this post :P
Image
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: Gun Game Mod Help

Post by F |Madness| U » December 10th, 2012, 2:04 pm

Indeed :P
-

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests