gap training beta (cod 4)

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Drofder2004
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Post by Drofder2004 » January 25th, 2008, 9:03 pm

Luke wrote:Thanks for the links..sorted out the gsc's i think, well the scripting works in the map. I assume the csv is right, but still same problem...
Hmm, if I can (and you), I will try and catch you on MSN either later tonight, or tomorrow day. Your best bet is to delete everything related to your map except your gsc and .map file, and follow the steps in the checklist and see if that solves it, as now I am about to log.
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Post by Luke » January 26th, 2008, 12:48 pm

sorry couldn't make it last night, gonna try what you said, delete all the other stuff and try it again. will let you know if still no luck.
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Post by Luke » January 26th, 2008, 4:06 pm

Seems to be fixed, only thing now is the loadscreen don't work, but for now people should be able to try the map: http://www.mediafire.com/?9ymh2tlzzlc
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Post by aicaramba » January 26th, 2008, 6:13 pm

Still get the 1/4th of a red circle blocking nearly all my sight.

Edit: my bad... started up the old map :P Its fine now.
No gap size numbers shown are there?
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Post by Luke » January 26th, 2008, 6:31 pm

aicaramba wrote:
No gap size numbers shown are there?
:? Louw said the same..but look:
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How can you miss them?
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Post by aicaramba » January 26th, 2008, 8:18 pm

Ahh, i know why, I got a codjumper profile in cod4, with all settings low and turned off decals to improve fps. I think louw has this too, are those numbers decals?
I tried with my 'shoot' profile and can see them just fine.
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Drofder2004
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Post by Drofder2004 » January 26th, 2008, 8:23 pm

Yes, they are decals.
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Post by Luke » January 26th, 2008, 8:41 pm

Yeah but it aint gonna effect fps if you have it turned on, certainly not in this map anyway. Thought it be better to use the decal texture for the numbers instead of brushes which makes a higher tris count.
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Post by aicaramba » January 26th, 2008, 8:53 pm

Ye, but it increases fps by 10% in stock maps :P
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Post by atze<3 » January 27th, 2008, 12:01 am

cant u make the gap numbers without decals?
very much ppl have decals 0 :?

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Post by Drofder2004 » January 27th, 2008, 2:04 am

Luke, just add a loop in your map gsc, that anyone who connects has their decals set to 1 automatically. That is not only a solution to this problem, but it also gives these weirdos settings which should always be on.
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Post by atze<3 » January 27th, 2008, 11:07 am

Drofder2004 wrote:Luke, just add a loop in your map gsc, that anyone who connects has their decals set to 1 automatically. That is not only a solution to this problem, but it also gives these weirdos settings which should always be on.
dont make it like this... -.-
dont want to set decals to 1 just because of a map....

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Post by Luke » January 27th, 2008, 1:11 pm

Well i'm not making 60 numbers just because you can't be arsed to change a setting.
Luke, just add a loop in your map gsc, that anyone who connects has their decals set to 1 automatically. That is not only a solution to this problem, but it also gives these weirdos settings which should always be on.
Not sure how you would do that, but it would be a good solution.
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Post by atze<3 » January 27th, 2008, 3:26 pm

a map which is changing settings in my config.. especially decals!! is just stupid... :roll:
much ppl will get pissed cus of this... just make it like the older gap maps...

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Post by Drofder2004 » January 27th, 2008, 8:15 pm

It was actually a joke about forcing decals on. If I were Luke, I would not be remaking the numbers because people do not want (imo) an essential part of CoD4 turned on.
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