Models

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Soviet
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Post by Soviet » September 24th, 2006, 8:19 pm

i looked at the .pk3 of the map you said in the xmodel folder and there are only tombstone models...

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Post by Luke » September 24th, 2006, 8:49 pm

must be a stock model..heres a screenie
Image
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Soviet
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Post by Soviet » September 24th, 2006, 9:48 pm

cool, where can i get a list of those models to see if it is in there? (i had one at one time that had pictures for all the models

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Post by Luke » September 24th, 2006, 11:29 pm

There is a list for cod, couldnt find anything there. Dont have a list for uo, but i did find that model, actually i found 2 which you might like, each have a damaged version or undamaged. Just need to get all the files together that you'll need to make them work in cod, will edit with a link when its done.
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Soviet
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Post by Soviet » September 24th, 2006, 11:50 pm

awesome, thanks

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Post by Luke » September 25th, 2006, 1:40 am

Here's all the files needed for the v_ge_art_pak43 and v_ge_art_railgun models
All 6 folders belong in your main folder, if you've already got some of these folders, just add the new files to the corresponding folders. Both tested and working
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Soviet
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Post by Soviet » September 25th, 2006, 2:58 am

they're both awesome, thanks man

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Post by Soviet » September 30th, 2006, 7:39 pm

sorry for bringing back old topic, but its fall break so i decided to look into modeling.

Suggestions on what program to get?

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aicaramba
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Post by aicaramba » September 30th, 2006, 8:16 pm

P.S.V. Kampioen!

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waywaaaard
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Post by waywaaaard » September 30th, 2006, 8:53 pm

zbrush
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THAT HANDS WERE NOT TRACED!
visit my blog: Link
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Post by Luke » September 30th, 2006, 9:04 pm

If you want to get models in game then you can use milkshape for cod 1. For cod 2 you'll need to use maya 6.0 because the current plugins only work with that version apparently.

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