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Drofder2004
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Post by Drofder2004 » February 6th, 2006, 3:07 am

Gromgutten wrote:Tbh, Im not completely sure :?
Im 90 % sure its Linux though :wink:
lol, linux... wouldn't know where to start. Your with fps? They will do it all for you (thats who we are with).

Just tell them, you want the file (codjumper.iwd) in a new folder called codjumper outside of the main folder, and you want to have shortcut set up for fs_game codjumper.

They are quite good at fps :)
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Luke
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Post by Luke » February 6th, 2006, 3:15 am

Drofder2004 wrote:
Luke wrote:If u could add that to the cod save mod that would be cool too.
Provide me a link and I shall do so ;)
http://www.aufa87.dsl.pipex.com/zzz_Aut ... r_v1.5.pk3 :)

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Grom
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Post by Grom » February 6th, 2006, 3:16 am

Yep, I can ask them about it tomorrow.
But I need a new config tbh, atm I just got a rip-off PAM config :P

Code: Select all

*People should see if people becomes vulnerable, is it possible to fix? - Needs Testing
This aint working yet, you cant see a death symbol over his head. But on the scoreboard, it looks like he is dead/hasn't spawned yet.

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Drofder2004
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Post by Drofder2004 » February 6th, 2006, 3:18 am

Gromgutten wrote:Yep, I can ask them about it tomorrow.
But I need a new config tbh, atm I just got a rip-off PAM config :P

I'll PM you soon with my config.

Code: Select all

*People should see if people becomes vulnerable, is it possible to fix? - Needs Testing
This aint working yet, you cant see a death symbol over his head. But on the scoreboard, it looks like he is dead/hasn't spawned yet.
I'll take another look.
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Drofder2004
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Post by Drofder2004 » February 6th, 2006, 9:09 pm

Ok. Hopefully this is the completed version.

http://www.filelodge.com/files/hdd9/229 ... jumper.rar

This fixed the final problem with the "Visit CJ" not appearing in the bottom right.
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Grom
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Post by Grom » February 8th, 2006, 12:34 pm

Hmm, the server keeps freezing at the end of some maps :?
Do you know what's causing it? Or are you able to fix it?
I have sent you the config in PM, so you can check if somethings in it causing it.

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Drofder2004
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Post by Drofder2004 » February 8th, 2006, 6:56 pm

not sure.

Is it just getting stuck on certain maps? or just sometimes on random maps?
Is the server crashing and kicking everyong? or just freezing?

The best thing I can say for now, is get a small team of people 3/4 and password the server. Set the time to about 1 minute a map and just keep doing tests on the mods every map. See if you can force the map into freezing

Basically test every aspect of the mod. Hopefully that could bring up something.
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Grom
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Post by Grom » February 9th, 2006, 8:53 pm

To be honest, Im not really sure. I havent been on it so much lately. I dont think it's on certain maps, it's more random I guess.
It's just freezing at the end of the map.

Just tell me if you want to do some testing on the server, want Ftp-access etc. :wink:

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Post by Luke » February 9th, 2006, 9:09 pm

Same thing has been happening on the cod server for awhile too also on random maps, but it was fine for a long time...don't think anythings been changed either :?

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Post by aicaramba » February 9th, 2006, 10:38 pm

These are the maps i know it stalls on...
CoD1 jm_krime, groms_skatepark, mp_jump... maybe more but i dont know

CoD2 Ive seen it stall 3 times. all 3 times was on matmata, but am not on it a lot so there might be some other maps...

About the new mod... In cod2 jump server the invurnability is turned off for a few seconds sometimes... when an other player hasnt got invurnability u can kill him. I could kill sometimes with a scoped lee enfield incase its gun related..
It is cool that there is no more savejumping ( am ashamed for inventing it :oops: ).
P.S.V. Kampioen!

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Post by Luke » February 9th, 2006, 11:38 pm

am ashamed for inventing it
lmao, so u should be :P ...

I've seen the cod 2 server stop on different maps, but theyre all stock maps so its unlikely anything to do with the maps.

In cod i've seen it on many maps, even neuville...so who knows

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Grom
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Post by Grom » February 10th, 2006, 12:25 am

Hmm, I figured out the matmata error.
I took a look in the config (the one Drofder made) and found out that he had written "gametype codjumper map mp_stalingrad" so I accidently typed mp_stalingrad. But the real mapname is mp_railyard.

The rotation was like this: "...gametype codjumper mp_matmata gametype codjumper mp_stalingrad"
Guess that's causing the server to freeze on matmata, since there no map with the name "mp_stalingrad"

But if it's freezing on other maps too, Im not sure why. But tell me if it's freezing on other maps too.

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Drofder2004
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Post by Drofder2004 » February 10th, 2006, 7:54 pm

I just had a thought. Do the maps have TDM spawns? or DM spawns?
If the wrong spawns are detected there will be a problem.
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Post by Pedsdude » February 11th, 2006, 8:26 pm

Any chance you could make it simple to turn the mod on/off?

We have a donated CoD2 server but they would like to be able to use the server for wars etc as well.
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Drofder2004
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Post by Drofder2004 » February 11th, 2006, 11:34 pm

Pedsdude wrote:Any chance you could make it simple to turn the mod on/off?

We have a donated CoD2 server but they would like to be able to use the server for wars etc as well.
Why dont they use a config for each thing.

Its more hassle to have an on/off function than to have 2 setups.
If they dont know how heres a quick explanation.

FTP...
CoD2/Main/Server_Normal.cfg
CoD2/Main/Server_CJ.cfg
CoD2/CoDjumper/CoDJumper.iwd

Now simply change the command line (the thing that runs the console) to

[Normal] +exec server_normal.cfg
[CJ] +set fs_game CoDJumper +exec server_cj.cfg

When they want the normal server, they run the shortcut for the normal server, and the same for the CJ config.

If they still dont understand, then find out who is the host and what they are running on (windows/linux).
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