
Console
Moderator: Core Staff
i to have a ps2 and xbox, but i get more fun out my gc, i got it the day it came out and havent been of it since, its a legend console, but excuse me, nintendo revo, owns all of those, there making a new zelda,mario,donkey kong, and metroid, game for it, so screw u gay ps3 and xbox fans, plus imo, ds beats psp 

omg halo is the worst game ive ever played. id soon rather get out my old sega and play some sonic or road rash, does any one see wat im saying? wat would u rather do play halo1+2, or get out the legend consoles, and go for abit of old skool gaming, (track and field button bashing ^^ sonic, road rash, duck hunt with the gun, tetris, legend games.
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- Core Staff
- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
- Contact:
I have a PS2 (also got a PS and N64 - plan to get a PS3), and have the following games:
Burnout 3
Driver 3
Eyetoy: Play
Fifa 2004
Fifa 2005
Fifa Street
GTA: SA
GTA: VC
GT3
GT4
NFSU 2
Robot Wars
Stuntman
THPS 4
THUG
Unreal Tournament
Wipeout Fusion
WWF SD: JBI
WWE SD: SYM
19 games, and I keep them in alphabetical order so I can find the ones I want
Used to have Fifa 2003 but I sold it when I got 2004. I also plan to get Fifa 2006 when it comes out, and/or PES 5.
Burnout 3
Driver 3
Eyetoy: Play
Fifa 2004
Fifa 2005
Fifa Street
GTA: SA
GTA: VC
GT3
GT4
NFSU 2
Robot Wars
Stuntman
THPS 4
THUG
Unreal Tournament
Wipeout Fusion
WWF SD: JBI
WWE SD: SYM
19 games, and I keep them in alphabetical order so I can find the ones I want

Used to have Fifa 2003 but I sold it when I got 2004. I also plan to get Fifa 2006 when it comes out, and/or PES 5.


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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I barely ever play console, and when I do its usually football games, and from what Ive seen and played. Fifa is nothing compared to PES (I had PES when it used to be ISS on the 64Pedsdude wrote:Used to have Fifa 2003 but I sold it when I got 2004. I also plan to get Fifa 2006 when it comes out, and/or PES 5.

Fifa only rely on their "real names" to sell their game, which th works well. Simple because people are happier to see a celeb in a game than they are at actually playing the game (and the games playability).
Look at fifa Street. WTF is that piece of shit they call a football game


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Official PS3 Specs
Here are the official technical specifications for the PS3, taken directly from Sony:
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
Xbox specs revealed
Published: May 12, 2005, 6:30 PM PDT
By CNET News.com Staff
TrackBack Print E-mail TalkBack
A 20GB hard drive, high-def game support and a 500MHz ATI graphics processor: Glimpse the Xbox 360's system performance specifications as provided by Microsoft.
Custom IBM PowerPC-based CPU
• Three symmetrical cores running at 3.2 GHz each
• Two hardware threads per core; six hardware threads total
• VMX-128 vector unit per core; three total
• 128 VMX-128 registers per hardware thread
• 1 MB L2 cache
CPU Game Math Performance
• 9 billion dot product operations per second
Custom ATI Graphics Processor
• 500MHz processor
• 10 MB of embedded DRAM
• 48-way parallel floating-point dynamically scheduled shader pipelines
• Unified shader architecture
Polygon Performance
• 500 million triangles per second
Pixel Fill Rate
• 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
• 48 billion shader operations per second
Memory
• 512 MB of GDDR3 RAM
• 700 MHz of DDR
• Unified memory architecture
Memory Bandwidth • 22.4 GB/s memory interface bus bandwidth
• 256 GB/s memory bandwidth to EDRAM
• 21.6 GB/s front-side bus
Overall System Floating-Point Performance
• 1 teraflop
Storage
• Detachable and upgradeable 20GB hard drive
• 12x dual-layer DVD-ROM
• Memory Unit support starting at 64 MB
I/O
• Support for up to four wireless game controllers
• Three USB 2.0 ports
• Two memory unit slots
Optimized for Online
• Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies or listening to music
• Built-in Ethernet port
• Wi-Fi ready: 802.11a, 802.11b and 802.11g
• Video camera ready
Digital Media Support
• Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
• Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
• Ability to rip music to the Xbox 360 hard drive • Custom playlists in every game
• Built-in Media Center Extender for Windows XP Media Center Edition 2005
• Interactive, full-screen 3-D visualizers
High-Definition Game Support
• All games supported at 16:9, 720p and 1080i, anti-aliasing
• Standard-definition and high-definition video output supported
Audio
• Multichannel surround sound output
• Supports 48KHz 16-bit audio
• 320 independent decompression channels
• 32-bit audio processing
• Over 256 audio channels
System Orientation
• Stands vertically or horizontally
Customizable Face Plates
• Interchangeable to personalize the console
PS3 vs Xbox 360
Processor: 3.2GHz Cell w/ 7 SPEs
2.0 TFLOPS VS 3.2GHz G5 w/ 3 Cores
1.0 TFLOPS
Memory: 256MB XDR @ 3.2GHz
256MB GDDR3 @ 700MHz VS 512MB GDDR3 @ 700MHz
10MB Embedded DRAM
GPU: 550MHz NVIDIA VS 500MHz ATi
Best Display: 1080p Standard
Dual Screen Output VS 1080i Optional
Single Screen Output
Network: 1000BASE-T Ethernet
Wi-Fi 802.11 b/g VS 100BASE-TX Ethernet
Wi-Fi 802.11 a/b/g
Audio: 5.1 Digital VS 5.1 Digital
Wireless Input: x7 on Bluetooth 2.0 VS x4 on 2.4GHz RF
Storage: Removable HDD
*TBA VS Removable HDD
20GB
Release: Spring 2006 VS November 2005
Dimensions: About 13.5" x 3.25" VS About 10.25" x 2.5"
i'm not really good with all these things but which 1 is better?
Here are the official technical specifications for the PS3, taken directly from Sony:
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
Xbox specs revealed
Published: May 12, 2005, 6:30 PM PDT
By CNET News.com Staff
TrackBack Print E-mail TalkBack
A 20GB hard drive, high-def game support and a 500MHz ATI graphics processor: Glimpse the Xbox 360's system performance specifications as provided by Microsoft.
Custom IBM PowerPC-based CPU
• Three symmetrical cores running at 3.2 GHz each
• Two hardware threads per core; six hardware threads total
• VMX-128 vector unit per core; three total
• 128 VMX-128 registers per hardware thread
• 1 MB L2 cache
CPU Game Math Performance
• 9 billion dot product operations per second
Custom ATI Graphics Processor
• 500MHz processor
• 10 MB of embedded DRAM
• 48-way parallel floating-point dynamically scheduled shader pipelines
• Unified shader architecture
Polygon Performance
• 500 million triangles per second
Pixel Fill Rate
• 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
• 48 billion shader operations per second
Memory
• 512 MB of GDDR3 RAM
• 700 MHz of DDR
• Unified memory architecture
Memory Bandwidth • 22.4 GB/s memory interface bus bandwidth
• 256 GB/s memory bandwidth to EDRAM
• 21.6 GB/s front-side bus
Overall System Floating-Point Performance
• 1 teraflop
Storage
• Detachable and upgradeable 20GB hard drive
• 12x dual-layer DVD-ROM
• Memory Unit support starting at 64 MB
I/O
• Support for up to four wireless game controllers
• Three USB 2.0 ports
• Two memory unit slots
Optimized for Online
• Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies or listening to music
• Built-in Ethernet port
• Wi-Fi ready: 802.11a, 802.11b and 802.11g
• Video camera ready
Digital Media Support
• Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
• Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
• Ability to rip music to the Xbox 360 hard drive • Custom playlists in every game
• Built-in Media Center Extender for Windows XP Media Center Edition 2005
• Interactive, full-screen 3-D visualizers
High-Definition Game Support
• All games supported at 16:9, 720p and 1080i, anti-aliasing
• Standard-definition and high-definition video output supported
Audio
• Multichannel surround sound output
• Supports 48KHz 16-bit audio
• 320 independent decompression channels
• 32-bit audio processing
• Over 256 audio channels
System Orientation
• Stands vertically or horizontally
Customizable Face Plates
• Interchangeable to personalize the console
PS3 vs Xbox 360
Processor: 3.2GHz Cell w/ 7 SPEs
2.0 TFLOPS VS 3.2GHz G5 w/ 3 Cores
1.0 TFLOPS
Memory: 256MB XDR @ 3.2GHz
256MB GDDR3 @ 700MHz VS 512MB GDDR3 @ 700MHz
10MB Embedded DRAM
GPU: 550MHz NVIDIA VS 500MHz ATi
Best Display: 1080p Standard
Dual Screen Output VS 1080i Optional
Single Screen Output
Network: 1000BASE-T Ethernet
Wi-Fi 802.11 b/g VS 100BASE-TX Ethernet
Wi-Fi 802.11 a/b/g
Audio: 5.1 Digital VS 5.1 Digital
Wireless Input: x7 on Bluetooth 2.0 VS x4 on 2.4GHz RF
Storage: Removable HDD
*TBA VS Removable HDD
20GB
Release: Spring 2006 VS November 2005
Dimensions: About 13.5" x 3.25" VS About 10.25" x 2.5"
i'm not really good with all these things but which 1 is better?

mmmmmm sugar........sugar is really tasty but there's one catch, I CAN'T HAVE IT!
lol, i completed that in under a week with school as wellDrofder2004 wrote:Look at fifa Street. WTF is that piece of shit they call a football game

I quite like fifa tbh, I have only played PES on the xbox and it was pretty good, although i found the commentator/s annoying, and the fact they have dodgy team names like "Tyneside" instead of Newcastle lol



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