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Posted: August 5th, 2005, 1:23 pm
by Dan2k3k4
Is there a max and min size for models? :D like 10 times bigger or 10 times smaller? Ive never tried it out :/

Posted: August 5th, 2005, 1:53 pm
by Pedsdude
Hehe, don't criticise my maths skills! :P Hoping to get A/A* at GCSE ;)

If I did -2, would it not invert the model? :) (trying to earn back his reputation and overall decency)

Posted: August 5th, 2005, 10:46 pm
by Drofder2004
Pedsdude wrote:Hehe, don't criticise my maths skills! :P Hoping to get A/A* at GCSE ;)

If I did -2, would it not invert the model? :) (trying to earn back his reputation and overall decency)
No, because moels are objects. Can you walk in to your room and invert its axis... (and before people reply with any form of rotation, that is not inverting ;))

Posted: August 6th, 2005, 2:53 pm
by Pedsdude
haha :D

Well.... if you apply the mathod of transformation, then it would be inverted... although that only works with 2d ocjects - I'm not sure what a 3d object inverted looks like.... maybe i'm onto something? :D

Posted: August 6th, 2005, 5:49 pm
by Drofder2004
Pedsdude wrote:haha :D

Well.... if you apply the mathod of transformation, then it would be inverted... although that only works with 2d ocjects - I'm not sure what a 3d object inverted looks like.... maybe i'm onto something? :D
No, transformation can be done with 3d objects, just cannot be done in RL only on paper ;)

Posted: August 6th, 2005, 7:58 pm
by Pedsdude
We'll see! :twisted:

Posted: August 12th, 2005, 9:20 pm
by [-TBA-]Teddy
lol

Posted: August 12th, 2005, 11:20 pm
by Pedsdude
I couldn't be bothered to try it :lol: