Mainly for Drof, but is it possible to output sound at a certain frequency like in C++?
I have a 80% feeling such a function doesn't exist for CoD, but I would like to make sure before I scratch the idea.
Quick Random Question
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Quick Random Question
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Re: Quick Random Question
Not that I know of.
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Re: Quick Random Question
I realize I have that alternative, but for what I am working on right now, this wouldn't be a good choice.KillerSam wrote:Erm don't think it is possible. However.....make a sound file for each note (on the assumption you wanted to create some form of mini game).
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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