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main()
{
maps\mp\_load::main();
game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";
thread trainride();
}
trainride()
{
ttrain1 = getent ("ttrain1_train", "targetname"); // script brushmodel
ttrain1door = getent ("ttrain1_door", "targetname"); // script brushmodel
ttrainspeaker = getent ("ttrain1_speaker", "targetname"); // script model
televator1 = getent ("televator_1", "targetname"); // script brushmodel
ttrain1trig = getent ("ttrain1_trigger", "targetname");
// ttrainspeaker linkto(ttrain1); doesn't work
while(1)
{
ttrain1trig waittill ("trigger");
// door open and close
ttrain1door moveX (4, 1, .5, .5);
ttrain1door waittill ("movedone");
ttrain1door moveY (-40, 1, .5, .5);
ttrain1door waittill ("movedone");
wait 5;
ttrain1door moveX (-4, 1, .5, .5);
ttrain1door waittill ("movedone");
ttrain1door moveY (40, 1, .5, .5);
ttrain1door waittill ("movedone");
ttrain1door linkto ("ttrain1"); // here I get the error Is not a entity o.O
ttrainspeaker playsound ("train_start");
ttrain1 moveY (2063, 20, 1, 1);
ttrain1 waittill ("movedone");
}
}
is not a entity when I try to link the door to the rain