Trigger type (for use with iprintlnbold)

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x0mbie
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Trigger type (for use with iprintlnbold)

Post by x0mbie » February 1st, 2008, 7:11 am

I'd like to use a trigger to display a message to the user via iprintlnbold.

Which trigger should I use for that?

hurt
use
damage
friendlychain
lookat
mount
multiple

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YaNo
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Post by YaNo » February 1st, 2008, 5:06 pm

You can use:

use <- need to press the use button
damage <- need to shoot it
lookat <- when you look at the trigger (mostly used for SP)
multiple <- used when you run over or trough them

x0mbie
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Post by x0mbie » February 1st, 2008, 5:15 pm

Awesome. I was looking for multiple.

Thanks for the fast reply Yano. :D :D


Oh, and then to name it the key/value would be targetname/trigger1. Right?

x0mbie
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Post by x0mbie » February 1st, 2008, 5:31 pm

K, I figured out how to name it. But when I placed it in my map it seems to be structural. Do I need to make it non-colliding so that a player can pass through it? I can make some ss if you need me to.


This is obviously my first time working with triggers in cod. :wink: :wink:





nvm, i just double checked everything and recompiled and it works now.

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