No draw or caulk?

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oppdelta
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No draw or caulk?

Post by oppdelta » September 27th, 2007, 10:18 am

What is no draw and its uses?. Or could i just use caulk?

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Post by All-Killer » September 27th, 2007, 1:45 pm

Yes, if you would keep it caulk you will see trough the window frame
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Post by oppdelta » September 27th, 2007, 3:06 pm

Ok, and umm... could i have list of what each clip does?

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Post by Nightmare » September 27th, 2007, 8:17 pm

KillerSam wrote:No draw is used when you are using transparent texture for example if you have a window in a window frame - you only need the 2 visible faces o the window to have the glass texture - the remaining 4 textures (that are adjacent to the frame) will need no draw - otherwise you will be able to see inside the frame. Nodraw just means that the compiler ignores that face essentialy.
No, you cant use caulk for this.
Hope thats right...Drofder?
Close but its the caulk texture that makes the compiler ignore the face thus quickening compile time.

I made a zip of all the useful clips and what they do. Search around here for something like that
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Post by Drofder2004 » September 28th, 2007, 1:40 pm

Yep, caulk is 100% ignored by the engine, which is why when caulk is placed next to another wall, the wall will have a hole in it as the compiler ignored that section of wall. Nodraw however is drawn transparent. The engine does draw it, but it is invisible, so anything touching it will still be drawn.
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