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SIC@L.SS.L
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need help

Post by SIC@L.SS.L » April 19th, 2005, 6:31 pm

can you tell me, how far i need to build textures for hard jump, 125 fps jump and med jump?

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Tsunami
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Post by Tsunami » April 19th, 2005, 9:14 pm

I don't understand what your saying here, You can't reach 125fps? If so then just lower every single setting in your graphic options (except Brightness and Resolution)

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Post by Koekie » April 19th, 2005, 9:44 pm

I think he's meaning sizes in CoDRadiant, am I right?
If so, check this topic made by DaN: http://pedsdesign.com/codforums/viewtopic.php?t=330
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Post by woCooM » April 19th, 2005, 11:15 pm

39 is a normal jump... usually i use 42 or 43 for a 125fps jump
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SIC@L.SS.L
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Post by SIC@L.SS.L » April 20th, 2005, 5:26 pm

i meaned it in CODRadiant :D
and other question : HOW to make .DDS files (levelshots)????????????????????????

i need to take screen fith F12 and then.................................................................???????
help me out with this, plzz

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Post by Drofder2004 » April 20th, 2005, 6:06 pm

SIC@L.SS.L wrote:i meaned it in CODRadiant :D
and other question : HOW to make .DDS files (levelshots)????????????????????????

i need to take screen fith F12 and then.................................................................???????
help me out with this, plzz
http://download.nvidia.com/developer/NV ... 5.1320.exe

Thats the photoshop plugin for dds.

you have to make all texture sizes to a power of 4 i think.

Sizes like 64/128/256/512/1024 are accepted...

and 40 is roughly 125 jump and 45 is roughly 333 jump (that was results from a quick radiant test)
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Post by Plazma » April 20th, 2005, 7:40 pm

http://www.modsonline.com tutorials will almost certainly just answer all your questions :P
The real question is what is the question?

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Post by SIC@L.SS.L » April 21st, 2005, 4:24 pm

i don`t find this problem in modsonline and google:

RELoad Woorld maps maps/mp/mymap.bsp no found, but i have crated .pk3 file right

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Post by Drofder2004 » April 21st, 2005, 6:52 pm

SIC@L.SS.L wrote:i don`t find this problem in modsonline and google:

RELoad Woorld maps maps/mp/mymap.bsp no found, but i have crated .pk3 file right
Have you compiled your map (Use CodPiler, can be found on Modsonline.com)?
If you have compiled your map correctly and want to test it have you placed the bsp file in "CoD/Main/Maps/Mp"?
If you cannot test it open your console to see what error you are getting?

Also make sure before you try and load your map you turn Pure to off. In console type:
/sv_pure 0
/devmap <mapname>

:)
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Post by Monkey » April 24th, 2005, 11:21 am

heh

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