Suggestion: CoD2 2D maps
Moderator: Core Staff
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- CJ Wannabe
- Posts: 12
- Joined: August 11th, 2006, 8:36 pm
- Location: Cordoba, Argentina
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Suggestion: CoD2 2D maps
it would be great if someone use this 2Dmaps to show the location of jumps, nade jumps, kill triggers, etc. The credit goes to the Mericless Assault Unit clan ( http://www.clan-mau.org ) that made the maps.
Direct link: http://www.clan-mau.org/index.php?optio ... &Itemid=61
-Example here:
rest of the maps(i think harbor is missing):
http://www.clan-mau.org/obrazky/cod_mp_ ... ingrad.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... mhouse.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... atmata.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... lamein.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... rentan.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... rgundy.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... eakout.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... ecourt.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... tation.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... oujane.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... wntown.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... nville.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... _rhine.jpg
Direct link: http://www.clan-mau.org/index.php?optio ... &Itemid=61
-Example here:
rest of the maps(i think harbor is missing):
http://www.clan-mau.org/obrazky/cod_mp_ ... ingrad.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... mhouse.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... atmata.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... lamein.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... rentan.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... rgundy.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... eakout.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... ecourt.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... tation.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... oujane.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... wntown.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... nville.jpg
http://www.clan-mau.org/obrazky/cod_mp_ ... _rhine.jpg
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- CJ Worshipper
- Posts: 203
- Joined: May 18th, 2006, 11:57 pm
- Location: Outerhaven, Zanzibar Land
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That would be cool, but the maps, because they are top down on the 3d, a lot of the spots are coverd, not accessible
Plus you can just show where the jumps are, not how to do them, I think the people that learn the jumps wouldn't need a road map of where to do them, but I dunno just my thought
Those map shots are awesome though
Plus you can just show where the jumps are, not how to do them, I think the people that learn the jumps wouldn't need a road map of where to do them, but I dunno just my thought
Those map shots are awesome though
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I made similar to these in vCoD, not as colourful and neat, but it was used in my clan as a form of tactics write up. Using them for "jump marking" is a first in terms of an idea, and a first that I doubt would be too popular or succesful, nevertheless good maps
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- CJ Wannabe
- Posts: 12
- Joined: August 11th, 2006, 8:36 pm
- Location: Cordoba, Argentina
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This maps are only to show the places that are still reachable after the 1.2 and 1.3 versions.They can´t be used to show how to get there, the demos are for that. However, someone can link that place with a demo that shows how to reach that spot.
Hay que admitir que los mapas son bastante buenos y seria mejor todavia si fueran 3D.
Hay que admitir que los mapas son bastante buenos y seria mejor todavia si fueran 3D.
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- CJ Fan
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- Core Staff
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
These were posted in August Zait[SoE]_Zaitsev wrote:Already been using these maps for a while now. Conincidence though because I posted these maps in our Team section 1 day before you.
We're gonna use those maps in the future, so keep an eye out!
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