Conversion question

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All-Killer
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Post by All-Killer » October 17th, 2006, 3:52 pm

Here is a pic what settings i use:

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Luke
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Post by Luke » October 17th, 2006, 4:10 pm

Like i said, you need to select a locale, see all those boxes below "Locales" where it says case, test, tools ect. Select atleast one of those, then it should show up in radiant.

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Post by All-Killer » October 21st, 2006, 2:45 pm

Oke new question. I have the pk3 of the map is it possible that i can see what textures are used because soms of the textures aren't any close to that one in the map.
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Soviet
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Post by Soviet » October 21st, 2006, 4:00 pm

almost positive no. You would have to have the .map file to be able to do that
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Drofder2004
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Post by Drofder2004 » October 21st, 2006, 4:18 pm

Soviet wrote:almost positive no. You would have to have the .map file to be able to do that

Incorrect, if you want to find out the textures being used, then it is pretty simple.

first of all devmap the map...

Code: Select all

/devmap <mapname>
then, when your game is loaded, type...

Code: Select all

/cg_drawmaterials 1
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Soviet
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Post by Soviet » October 21st, 2006, 4:31 pm

ur too smart for me drofder :(
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Post by All-Killer » October 21st, 2006, 7:57 pm

Aaaah drofder i need to say this: Youre the man 8) You really know everything :D


Hmm /cg_drawmaterials 1 doesn't work get this error: unknown cmd cg_drawmaterials :(
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Luke
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Post by Luke » October 21st, 2006, 8:30 pm

Almost, lose the s on the end and it will work. /cg_drawmaterial 1 :wink:

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Post by All-Killer » October 21st, 2006, 9:34 pm

Thanks gona test it :D
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Post by All-Killer » October 21st, 2006, 9:39 pm

hmm still not working :(
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Luke
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Post by Luke » October 21st, 2006, 10:12 pm

hmm works for me..did you run the map in devmap mode?

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Post by All-Killer » October 22nd, 2006, 11:51 am

yes i did. But its in United Offensive does that make any differents?
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