
Stype?
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- CJ Worshipper
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lol Lisa 
errm Peds I think Stype is basically a texture with added FX or something like that... for example: the ocean in mp_ship, you can see it as a texture/brush and it moves...
I think you can add scripted effects or something to things like that... but Drofder probably just used the ocean texture and made it look like lava... and I think the any FX like smoke are Stype? 

errm Peds I think Stype is basically a texture with added FX or something like that... for example: the ocean in mp_ship, you can see it as a texture/brush and it moves...


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^^ I dont actually know what a "stype" is, except I know its a filetype used for texture details in CoD. It can be used to create your own textures with your own effects (such as using Sine to create a waveDan2002300313 wrote:lol Lisa
errm Peds I think Stype is basically a texture with added FX or something like that... for example: the ocean in mp_ship, you can see it as a texture/brush and it moves...I think you can add scripted effects or something to things like that... but Drofder probably just used the ocean texture and made it look like lava... and I think the any FX like smoke are Stype?

Steal my one from my pk3 and take a look.

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Thanks for the permision drof 

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stype means sorted type, you can use that or a shader file...i've only used a shader before on a glass texture, which basically tells the texture how to behave both in game and in radiant. In radiant i mean so that you can see it porperly in the editor.
I'd suggest reading these tutorials to help you better:
http://www.modsonline.com/index.php?mod ... ead&id=183 - to make custom water textures with a stype file.
http://www.modsonline.com/index.php?mod ... ead&id=244 - to make a custom glass texture with a shader file.
I'd suggest reading these tutorials to help you better:
http://www.modsonline.com/index.php?mod ... ead&id=183 - to make custom water textures with a stype file.
http://www.modsonline.com/index.php?mod ... ead&id=244 - to make a custom glass texture with a shader file.
Thanks for the tut links Luke
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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