script_brushmodel's are invisible

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pcbouncer
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script_brushmodel's are invisible

Post by pcbouncer » May 27th, 2013, 7:37 pm

every time i make a script_brushmodel its invisible after i compile and run the map. please help

pcbouncer
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Re: script_brushmodel's are invisible

Post by pcbouncer » May 27th, 2013, 10:00 pm

solved.

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Re: script_brushmodel's are invisible

Post by pcbouncer » May 28th, 2013, 12:11 am

if anyone would lke to know- there's a certain distance from the starting point where things become invisible like players. It does the same for brushmodels

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Jewel
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Re: script_brushmodel's are invisible

Post by Jewel » May 28th, 2013, 12:12 pm

Ty i had this problem too, fixed by teleporter :lol:

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