Changing/modifying cfg's

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GoldenK
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Changing/modifying cfg's

Post by GoldenK » August 7th, 2011, 10:57 am

Hey, the cfg's you have were put on the site in 2004. and i have seen on servers they have 'No damage' and the RPG's don't leave smoke or explode.

I was wondering if anyone could give me cfg's to do that or tell me what cfg's i have to put in and where.

i have also read that you have to download the grav gun and put it in ourself. But i don't know how to do that and i got told that it is ll ready in but it isn't.

So please can some one help me i really love jumping :P

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Re: Changing/modifying cfg's

Post by F |Madness| U » August 7th, 2011, 11:27 am

You should be calling them scripts, gamescripts or .gscs, not cfgs.

No damage = self enableInvulernability();

Gravity gun isn't hard if you have the script. Just thread it on any admin or maybe on everyone (depending on what the code is). And include a modified usp_mp that has unlimited ammo/automatic/shoots fast or something.
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GoldenK
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Re: Changing/modifying cfg's

Post by GoldenK » August 8th, 2011, 8:20 am

Thx for that part.

Do you know how to do the RPG? i can't find my weapon files lol

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Re: Changing/modifying cfg's

Post by F |Madness| U » August 8th, 2011, 10:37 am

I think you have to do something to get the weapon files to show, not quite sure. But no smoke from the rpg will be due to modified rpg weapon file.

Somewhere in the file there will be an option to choose what FX is produced when it fires and what FX is looped when it flys through air. If you find those two and delete them there should be no smoke.
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