PLEASE READ:
This map is called mp_codjumper that will NOT be its final name, it was merely a test
This isnt even 10% finished, it looks ugly and it still isnt finished xD
This is my first map and i have basically self taught, ive asked a few questions but whatever xD
http://www.mediafire.com/?4202oeox1o22c6n
Please leave helpful comments, not shit like "It sucked" Just try and help me improve it!
P.S. There are 3 secrets
My map
Moderator: Core Staff
Re: My map
A5H73Y wrote:PLEASE READ:
This map is called mp_codjumper that will NOT be its final name, it was merely a test
This isnt even 10% finished, it looks ugly and it still isnt finished xD
This is my first map and i have basically self taught, ive asked a few questions but whatever xD
http://www.mediafire.com/?4202oeox1o22c6n
Please leave helpful comments, not shit like "It sucked" Just try and help me improve it!
P.S. There are 3 secrets
i suggest u to use less textures...create a theme..use one texture 4 the floor,one 4 the bounces and so on
ah and use some reflection_probe (the weapons have a red tinting)
Re: My map
Awhh wicked thanks mate!
I will do that soon, thanks (y)
I will do that soon, thanks (y)
Re: My map
Ehm... Put a skybox and worldspawn !?? Jumps are repetitive and easy D:
I'd suggest starting a new project . Consider it like your 'learning map' .
NOT complete fail though
I'd suggest starting a new project . Consider it like your 'learning map' .
NOT complete fail though
Re: My map
This, remember to add 1 reflection_probe(more if you want) per room and lightgrid wherever the player can reach.Paragon wrote:Ehm... Put a skybox and worldspawn !?? Jumps are repetitive and easy D:
I'd suggest starting a new project . Consider it like your 'learning map' .
NOT complete fail though
Also, a skybox is kinda important. It will prevent issues from occuring later on that can possibly destroy your whole map.
Who is online
Users browsing this forum: No registered users and 27 guests